Teamfight Tactics: Galaxies Full Reveal

by in Teamfight Tactics | Mar, 4th 2020

With talked about changes to monetization for the upcoming season, many thought it would be a day or two before we got to see more information on the new TFT: Galaxies units and items coming soon to the game. It seems like we don’t have to wait as long as we thought

Riot partnered with Mobalytics, Scarra and LotharHS to reveal the entirety of everything new in TFT: Galaxies. There’s a lot to unpack here, so we’re going to dive right on in and see what TFT: Galaxies has in store for us ahead of its launch later this month.

TFT: Galaxies Set 3 | Origins

TFT: Galaxies will introduce 10 new Origins for players to build around and develop strategies with, with only one (Void) returning from previous Sets (though a reworked variant of Pirates is back on the table too called Space Pirates). The Origins and the characters with the tags are as follows.


Bonus: All allies heal for 12% (2), 30% (4), 55% (6) of the damage they deal.

Units with Tag: Ashe, Kassadin, Lulu, Rakan, Xayah, Xin Zhao


Bonus: All allies gain 10% (2), 20% (4), 40% (6) attack speed every 4 seconds.

Units with Tag: Blitzcrank, Caitlyn, Ezreal, Shen, Thresh, Twisted Fate, Wukong


Bonus: Cybernetics with an item gain 30 AD and 300 HP (3), 75 AD and 750 HP (6).

Units with Tag: Ekko, Fiora, Irelia, Leona, Lucian, Vi

Dark Star

Bonus: When a Dark Star dies, it gives +30% (3), +50% (6) increased damage, plus previous stacks of this effect, to the nearest ally Dark Star.

Units with Tag: Jarvan IV, Jhin, Karma, Lux, Mordekaiser, Shaco


Bonus: At the start of combat, 3 random Mech-Pilot champs are merged into a Super-Mech until it dies (3).

Units with Tag: Annie, Fizz, Rumble


Bonus: At start of combat, Rebels gain a 125 (3), 200 (6) health shield for 8 seconds and 10% (3), 15% (6) increased damage for each adjacent Rebel.

Units with Tag: Aurelion Sol, Jinx, Malphite, Master Yi, Sona, Yasuo, Ziggs

Space Pirate

Bonus: 50% chance to drop 1g (2), and 10% to drop an item (4) whenever a Space Pirate lands a killing blow.

Units with Tag: Darius, Gangplank, Graves, Jayce

Star Guardian

Bonus: Whenever a Star Guardian casts, distributes 10 (3), 20 (6) mana among all other Star Guardians.

Units with Tag: Ahri, Neeko, Poppy, Soraka, Syndra, Zoe


Bonus: Valkyrie attacks and spells always crit targets below 50% health.

Units with Tag: Kai’Sa, Kayle, Miss Fortune


Bonus: Void champs deal True Damage (3).

Units with Tag: Cho’Gath, Kha’Zix, Vel’Koz

TFT: Galaxies Set 3 | Classes

On the Classes side of things, we have 13 classes coming for TFT: Galaxies, with four (Blademaster, Brawler, Mystic, and Sorcerer) returning from previous Sets (with Wardens now newly reworked into Vanguards). The Classes and the characters with the tags are as follows:


Bonus: 25% (3), 50% (6) chance on hit for Blademasters to attack two extra times

Units with Tag: Fiora, Irelia, Kayle, Master Yi, Shen, Xayah, Yasuo


Bonus: Every fifth Blaster attack fires two (2), four (4) additional attacks which deal double damage.

Units with Tag: Ezreal, Graves, Jinx, Lucian, Miss Fortune


Bonus: Every fifth Blaster attack fires two (2), four (4) additional attacks which deal double damage.

Units with Tag: Blitzcrank, Cho’Gath, Malphite, Vi


Bonus: Demolitionist spells stun targets they hit for 2.5 seconds (2).

Units with Tag: Gangplank, Rumble, Ziggs


Bonus: Infiltrators gain 50% Attack Speed for the first 6 seconds of combat (2). Refreshed on takedown (4).

Units with Tag: Ekko, Fizz, Kai’Sa, Kha’Zix, Shaco


Bonus: Mana-Reaver’s first attack (2), all attacks (4) increase the cost of their target’s next spell cast by 40%.

Units with Tag: Darius, Irelia, Kassadin, Thresh


Bonus: Mercenaries can be paid gold to upgrade their abilities (1).

Units with Tag: Gangplank, Miss Fortune


Bonus: +40 (2), 120 (4) Magic Resist for team.

Units with Tag: Karma, Lulu, Sona, Soraka


Bonus: Protectors gain a shield for 15% (2), 35% (4) of their max health for 3 seconds whenever they cast.

Units with Tag: Jarvan IV, Neeko, Rakan, Xin Zhao


Bonus: All allies gain +20% (2), +45% (4), +120% (6) increased Spell Power.

Units with Tag: Annie, Ahri, Lux, Syndra, Twisted Fate, Vel’Koz, Zoe


Bonus: Snipers deal 10% increased damage for each hex of distance between themselves and their target.

Units with Tag: Ashe, Caitlyn, Jhin


Bonus: Starships continuously circle the arena and cannot basic attack.

Units with Tag: Aurelion Sol


Bonus: Vanguards gain 70 (2), 300 (4) armor.

Units with Tag: Jayce, Leona, Mordekaiser, Poppy, Wukong

TFT: Galaxies Set 3 | Units

In addition to the new Origins and Classes, we’re also getting a slew of new and returning characters coming in TFT: Galaxies, with many of the returning coming in new forms with new abilities. With 51 characters in total here are units in TFT: Galaxies:

1-Cost Units

Name: Caitlyn

Ability: Ace in the Hole

Caitlyn takes aim at the furthest enemy, firing a deadly bullet towards them that deals magic damage to the first enemy it hits. Damage: 800/1200/2400

Name: Fiora

Ability: Reposte

Fiora enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. As she exits this stance, she ripostes, dealing magic damage and stunning a nearby enemy. Damage: 200/300/450. Stun Duration: 1.5/1.5/1.5 seconds

Name: Graves

Ability: Smoke Grenade

Graves launches a smoke grenade toward the highest attack speed enemy, which explodes on impact dealing magic damage to enemies in the area and causing their attacks to miss for 4 seconds. Damage: 100/150/300

Name: Jarvan IV

Ability: Ageless Standard

Jarvan calls down his standard to a nearby location, granting nearby allies Attack Speed for 6 seconds. Attack Speed: 40%/50%/60%

Name: Kha’Zix

Ability: Taste their Fear

Kha’Zix slashes the nearest enemy, dealing magic damage. If the target has no adjacent teammates, this damage is increased. Damage: 200/250/350. Bonus Isolation: 600/750/1050

Name: Leona

Ability: Cyber Barrier

Leona creates a barrier, reducing all incoming damage by a flat amount. Flat Damage Reduction: 40/80/120

Name: Malphite

Ability: Energy Shield

Passive: Malphite starts combat with a shield equal to a percent of his maximum health. Shield: 45%/50%/55%

Name: Poppy

Ability: Buckler Toss

Poppy throws her buckler at the furthest enemy dealing damage. The buckler bounces back to Poppy, shielding her. Damage: 100/150/200. Shield: 200/300/400

Name: Twisted Fate

Ability: Wild Cards

Twisted Fate throws three cards in a cone that deal magic damage to each enemy they pass through. Damage: 200/250/350

Name: Xayah

Ability: Deadly Plumage

Xayah creates a storm of blades, gaining 100% Attack Speed for a few seconds. Duration: 5/7/12 seconds

Name: Ziggs

Ability: Bomb!

Ziggs throws a bomb at an enemy, dealing magic damage. Damage: 250/325/550

Name: Zoe

Ability: Sleepy Trouble Bubble

Zoe kicks a bubble at the enemy with the highest health, dealing magic damage and stunning them. Damage: 100/150/200. Stun Duration: 2,5/3/4 seconds

2-Cost Units

Name: Ahri

Ability: Orb of Deception

Ahri fires an orb in a line dealing magic damage to enemies it passes through. It then returns to her, dealing true damage to all enemies it passes through. Damage: 150/225/400

Name: Annie

Ability: Galaxy Shield-Blast

Annie shields herself and blasts a cone of fire, dealing magic damage to enemies hit. Damage:150/200/350. Shield:300/400/700

Name: Blitzcrank

Ability: Rocket Grab

Blitzcrank pulls the furthest enemy to him, dealing magic damage and stunning them for 2.5 seconds. The next attack after pulling knocks up for 1 second. Allies within range will prioritize attacking Blitzcrank’s target. Damage: 300/400/800

Name: Darius

Ability: Space Pirate Guillotine

Darius dunks an enemy, dealing magic damage. If this kills the target, Darius immediately casts again. Damage: 300/425/700

Name: Kai’Sa

Ability: Missile Rain

Kai’Sa launches missiles towards each nearby enemy that deal 50 magic damage each. Number of Missiles: 6/9/15

Name: Lucian

Ability: Relentless Pursuit

Lucian dashes away from his current target, then Basic Attacks them and fires a second shot which deals magic damage. Damage: 175/225/400

Name: Mordekaiser

Ability: Indestructible

Mordekaiser gains a shield that absorbs damage. While the shield persists, Mordekaiser deals magic damage per second to all nearby enemies. Damage: 50/75/125. Shield: 400/600/1000

Name: Rakan

Ability: Grand Entrance

Rakan dashes next to his attack target then leaps into the air, knocking up and damaging all adjacent enemies. Damage: 150/250/350

Name: Shen

Ability: Future’s Refuge

Shen creates a zone around himself for a few seconds, granting all narby allies 100% chance to dodge incoming basic attacks. While active, Shen gains Magic Resist. Duration: 3/4/5 seconds. Magic Resist: 20/40/60

Name: Sona

Ability: Aria of Perseverance

Sona heals injured allies and cleanses them of all negative effects. Healing: 200/250/300. Number of Targets: 2/3/4

Name: Xin Zhao

Ability: Three Talon Strike

Xin Zhao quickly strikes his target three times, dealing Basic Attack damage and applying on-hit effects. The third strike deals bonus magic damage and knocks his target up for 1.5 seconds. Damage: 125/200/350

Name: Yasuo

Ability: Last Breath

Yasuo blinks to the enemy with the most items and knocks them up, holding them airborne for 1 second and hitting them multiple times, dealing Basic Attack damage and applying on-hit effects. Number of Strikes: 4/5/6

3-Cost Units

Name: Ashe

Ability: Enchanted Crystal Arrow

Ashe fires and arrow toward the farthest enemy, colliding with the first enemy hit, dealing damage and stunning them. The stun lasts longer the farther the arrow travels. Damage: 250/350/700. Stun Duration: 1.5/2/2.5 seconds

Name: Ezreal

Ability: E.M.P.

Ezreal fires an electromagnetic pulse at a random enemy that explodes on impact, dealing magic damage to all nearby enemies and increases the cost of their next spell cast by 40%. Damage: 100/125/400

Name: Jayce

Ability: To the Skies!

Jayce jumps into the air and slams his hammer, dealing magic damage to nearby enemies. Damage: 450/600/1200

Name: Karma

Ability: Inspire

At the start of combat, Karma tethers to her closest ally. Karma shields the tethered ally, or random if the ally is dead for 4 seconds. While the shield holds, the ally receives bonus attack speed. Attack Speed: 35%/50%/100%. Shield: 250/400/800

Name: Kassadin

Ability: Force Pulse

Kassadin releases a wave of energy in front of him, dealing [v1] magic damage and disarming all targets hit by [v2] seconds. Damage: 300/450/900

Name: Lux

Ability: Lurid Binding

Lux fires a sphere of darkness that passes through enemies, dealing magic damage and stunning them. Damage: 200/300/600. Stun Duration: 1.5/2/2.5 seconds

Name: Master Yi

Ability: Chosen One

For 5 seconds, Master Yi gains massively increased movement speed, heals for a percentage of his maximum health each second, and deals bonus true damage with his Basic Attacks. True Damage: 75/100/200. Heal Per Second: 8%/10/%/20% of maximum health

Name: Neeko

Ability: Pop Blossom

Neeko leaps into the air and slams into the ground, dealing magic damage and stunning all nearby enemies. Damage: 100/150/250. Stun Duration: 1.5/1.5/2.5 seconds

Name: Rumble

Ability: Flamespitter

Rumble torches his enemies, dealing magic damage in a cone over 3 seconds, and reducing healing on them by 80% for 5 seconds. Damage: 250/400/600

Name: Shaco

Ability: Deceive

Shaco teleports and backstabs his target, critically striking for a percentage of his Basic Attack damage. Percent Damage: 300%/400%/500%

Name: Vi

Ability: Assault and Battery

Vi charges at the furthest enemy, knocking and dealing magic damage to all enemies along the way. When she reaches her target, she deals magic damage and knocks them up. Damage: 450/650/1000. Knock Damage: 100/150/400. Knock Up Duration: 2/2.5/3 seconds

Name: Syndra

Ability: Unleashed Power

Syndra pulls in all orbs on the battlefield and creates 3 new ones, then fires them all at the enemy with the highest health, dealing magic damage per orb. Damage: 75/100/200 per orb

4-Cost Units

Name: Cho’Gath

Ability: Rupture

Cho’Gath ruptures a large area, dealing magic damage and knocking up all enemies within. Damage: 150/200/1000. Knock Up Duration: 2/2/4

Name: Fizz

Ability: Chum the Waters

Fizz throws a lure that attracts a shark, causing it to emerge after a brief delay. It deals magic damage to enemies caught, knocking them back and stunning them for 1.5 seconds. Damage: 275/350/2000

Name: Irelia

Ability: Bladesurge

Irelia dashes past her target, attacking them for a percentage of her Attack Damage as she passes through. If this kills the target, she casts again immediately at the enemy with the highest mana. Attack Damage: 200%/250%/500%

Name: Jhin

Ability: Whisper

Passive: Jhin converts each 1% of bonus attack speed he has into .8 attack damage. Every fourth shot, Jhin deals bonus % attack damage. Attack Damage: 244%/344%/444%

Name: Jinx

Ability: Get Excited!

Passive: Jinx gets excited as she helps take down enemies. After her first takedown, Jinx gains bonus attack speed. Attack Speed: 60%/75% 100%

Name: Kayle

Ability: Ascend

Kayle Ascends, causing her attacks to launch waves that deal bonus magic damage until the end of combat. Damage: 150/240/750

Name: Soraka

Ability: Wish

Soraka heals all allies. Healing: 350/500/1500 health

Name: Vel’Koz

Ability: Lifeform Disintegration Ray

Vel’Koz channels a ray of energy that sweeps across the battlefield over 2.5 seconds, dealing magic damage per second to enemies hit. Damage: 500/700/2000

Name: Wukong

Ability: Cyclone

Wukong spins rapidly around, dealing magic damage to nearby units over 3 seconds. The first time Wukong hits each enemy, he knocks them into the air and stuns them. Damage: 300/500/2000. Stun Duration: 2.5/2.5/5 seconds

5-Cost Units

Name: Aurelion Sol

Ability: Mobilize the Fleet

Aurelion Sol launches fighters, which fly out to random enemies, deal magic damage, and then return. Aurelion Sol launches all ready fighters plus 3 additional when he casts. Fighters prefer to target nearby enemies. Damage: 90/150/750

Name: Ekko

Ability: Chronobreak

Ekko shatters the timeline, freezing all units in time before attacking each enemy with bonus magic damage and applying on-hit effects. Damage: 200/400/1200

Name: Gangplank

Ability: Orbital Strike

Gangplank calls down a large orbital strike around his target, dealing magic damage to all enemies in that area for 2 seconds. Damage: 650/950/9001

Name: Lulu

Ability: Mass Polymorph

Lulu polymorphs the nearest enemies for 4 seconds, rendering them unable to attack or cast, and causing them to hop around aimlessly. Polymorphed enemies take additional damage. Number of Targets: 2/3/12. Additional Damage: 5%/10%/25%

Name: Miss Fortune

Ability: Bullet Time

Miss Fortune channels and fires waves of bullets in a cone for 2.25 seconds, dealing a percentage of enemies’ maximum health in magic damage over the duration. Damage: 35%/50%/500% of enemies maximum health

Name: Thresh

Ability: Temporal Passage

Thresh tosses his lantern towards random unit(s) on your bench, pulling them into the current combat and granting them and himself bonus mana. Traits are unaffected. Number of Units: 1/1/9. Mana: 30/60/150

TFT: Galaxies Set 3 | Items

Lastly, while most items have continued to remain from the previous Set, we do have several new ones joining TFT: Galaxies, which are as follows:

Titanic Hydra ⇒ Zz’Rot Portal: Upon death, summon a Voidling with 1000/2000/4000 HP that taunts all nearby enemies. (Recurve Bow + Giant’s Belt)

Shroud of Stillness: When combat begins, shoots a beam straight ahead that delays affected enemies’ first spell cast, increasing their max Mana by 40% until they cast. (Sparring Glove Glove + Chain Vest)

Chalice of Favor: Whenever the holder casts a spell, gives all nearby allies 10 mana. (Negatron Cloak + Tear of the Goddess)

Star Guardian’s Charm: Wearer is also a Star Guardian. (Spatula + Tear of the Goddess)

Dark Star’s Heart: Wearer is also a Dark Star. (Spatula + Sparring Glove)

Infiltrator’s Talon: Wearer is also an Infiltrator. (Spatula + Recurve Bow)

Demolitionist’s Charge: Wearer is also a Demolitionist. (Spatula + Needlessly Large Rod)

Protector’s Chesguard: Wearer is also a Protector. (Spatula + Giant’s Belt)

Celestial Orb: Wearer is also a Celestial. (Spatula + Negatron Cloak)

Rebel Medal: Wearer is also a Rebel. (Spatula + Chain Vest)

And that’s everything new we have coming in TFT: Galaxies. What do you think of the new content? Do you think any comps or specific characters are overpowered? Let us know on social media. Don’t forget to stop on the PBE starting today to play the new set before it goes live.


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