Teamfight Tactics: Galaxies Full Reveal

With talked about changes to monetization for the upcoming season, many thought it would be a day or two before we got to see more information on the new TFT: Galaxies units and items coming soon to the game. It seems like we don’t have to wait as long as we thought
Riot partnered with Mobalytics, Scarra and LotharHS to reveal the entirety of everything new in TFT: Galaxies. There’s a lot to unpack here, so we’re going to dive right on in and see what TFT: Galaxies has in store for us ahead of its launch later this month.
TFT: Galaxies Set 3 | Origins
TFT: Galaxies will introduce 10 new Origins for players to build around and develop strategies with, with only one (Void) returning from previous Sets (though a reworked variant of Pirates is back on the table too called Space Pirates). The Origins and the characters with the tags are as follows.
Celestial
Bonus: All allies heal for 12% (2), 30% (4), 55% (6) of the damage they deal.
Units with Tag: Ashe, Kassadin, Lulu, Rakan, Xayah, Xin Zhao
Chrono
Bonus: All allies gain 10% (2), 20% (4), 40% (6) attack speed every 4 seconds.
Units with Tag: Blitzcrank, Caitlyn, Ezreal, Shen, Thresh, Twisted Fate, Wukong
Cybernetic
Bonus: Cybernetics with an item gain 30 AD and 300 HP (3), 75 AD and 750 HP (6).
Units with Tag: Ekko, Fiora, Irelia, Leona, Lucian, Vi
Dark Star
Bonus: When a Dark Star dies, it gives +30% (3), +50% (6) increased damage, plus previous stacks of this effect, to the nearest ally Dark Star.
Units with Tag: Jarvan IV, Jhin, Karma, Lux, Mordekaiser, Shaco
Mech-Pilot
Bonus: At the start of combat, 3 random Mech-Pilot champs are merged into a Super-Mech until it dies (3).
Units with Tag: Annie, Fizz, Rumble
Rebel
Bonus: At start of combat, Rebels gain a 125 (3), 200 (6) health shield for 8 seconds and 10% (3), 15% (6) increased damage for each adjacent Rebel.
Units with Tag: Aurelion Sol, Jinx, Malphite, Master Yi, Sona, Yasuo, Ziggs
Space Pirate
Bonus: 50% chance to drop 1g (2), and 10% to drop an item (4) whenever a Space Pirate lands a killing blow.
Units with Tag: Darius, Gangplank, Graves, Jayce
Star Guardian
Bonus: Whenever a Star Guardian casts, distributes 10 (3), 20 (6) mana among all other Star Guardians.
Units with Tag: Ahri, Neeko, Poppy, Soraka, Syndra, Zoe
Valkyrie
Bonus: Valkyrie attacks and spells always crit targets below 50% health.
Units with Tag: Kai’Sa, Kayle, Miss Fortune
Void
Bonus: Void champs deal True Damage (3).
Units with Tag: Cho’Gath, Kha’Zix, Vel’Koz
TFT: Galaxies Set 3 | Classes
On the Classes side of things, we have 13 classes coming for TFT: Galaxies, with four (Blademaster, Brawler, Mystic, and Sorcerer) returning from previous Sets (with Wardens now newly reworked into Vanguards). The Classes and the characters with the tags are as follows:
Blademaster
Bonus: 25% (3), 50% (6) chance on hit for Blademasters to attack two extra times
Units with Tag: Fiora, Irelia, Kayle, Master Yi, Shen, Xayah, Yasuo
Blaster
Bonus: Every fifth Blaster attack fires two (2), four (4) additional attacks which deal double damage.
Units with Tag: Ezreal, Graves, Jinx, Lucian, Miss Fortune
Brawler
Bonus: Every fifth Blaster attack fires two (2), four (4) additional attacks which deal double damage.
Units with Tag: Blitzcrank, Cho’Gath, Malphite, Vi
Demolitionist
Bonus: Demolitionist spells stun targets they hit for 2.5 seconds (2).
Units with Tag: Gangplank, Rumble, Ziggs
Infiltrator
Bonus: Infiltrators gain 50% Attack Speed for the first 6 seconds of combat (2). Refreshed on takedown (4).
Units with Tag: Ekko, Fizz, Kai’Sa, Kha’Zix, Shaco
Mana-Reaver
Bonus: Mana-Reaver’s first attack (2), all attacks (4) increase the cost of their target’s next spell cast by 40%.
Units with Tag: Darius, Irelia, Kassadin, Thresh
Mercenary
Bonus: Mercenaries can be paid gold to upgrade their abilities (1).
Units with Tag: Gangplank, Miss Fortune
Mystic
Bonus: +40 (2), 120 (4) Magic Resist for team.
Units with Tag: Karma, Lulu, Sona, Soraka
Protector
Bonus: Protectors gain a shield for 15% (2), 35% (4) of their max health for 3 seconds whenever they cast.
Units with Tag: Jarvan IV, Neeko, Rakan, Xin Zhao
Sorcerer
Bonus: All allies gain +20% (2), +45% (4), +120% (6) increased Spell Power.
Units with Tag: Annie, Ahri, Lux, Syndra, Twisted Fate, Vel’Koz, Zoe
Sniper
Bonus: Snipers deal 10% increased damage for each hex of distance between themselves and their target.
Units with Tag: Ashe, Caitlyn, Jhin
Starship
Bonus: Starships continuously circle the arena and cannot basic attack.
Units with Tag: Aurelion Sol
Vanguard
Bonus: Vanguards gain 70 (2), 300 (4) armor.
Units with Tag: Jayce, Leona, Mordekaiser, Poppy, Wukong
TFT: Galaxies Set 3 | Units
In addition to the new Origins and Classes, we’re also getting a slew of new and returning characters coming in TFT: Galaxies, with many of the returning coming in new forms with new abilities. With 51 characters in total here are units in TFT: Galaxies:
1-Cost Units
Name: Caitlyn
Ability: Ace in the Hole
Caitlyn takes aim at the furthest enemy, firing a deadly bullet towards them that deals magic damage to the first enemy it hits. Damage: 800/1200/2400
Name: Fiora
Ability: Reposte
Fiora enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. As she exits this stance, she ripostes, dealing magic damage and stunning a nearby enemy. Damage: 200/300/450. Stun Duration: 1.5/1.5/1.5 seconds
Name: Graves
Ability: Smoke Grenade
Graves launches a smoke grenade toward the highest attack speed enemy, which explodes on impact dealing magic damage to enemies in the area and causing their attacks to miss for 4 seconds. Damage: 100/150/300
Name: Jarvan IV
Ability: Ageless Standard
Jarvan calls down his standard to a nearby location, granting nearby allies Attack Speed for 6 seconds. Attack Speed: 40%/50%/60%
Name: Kha’Zix
Ability: Taste their Fear
Kha’Zix slashes the nearest enemy, dealing magic damage. If the target has no adjacent teammates, this damage is increased. Damage: 200/250/350. Bonus Isolation: 600/750/1050
Name: Leona
Ability: Cyber Barrier
Leona creates a barrier, reducing all incoming damage by a flat amount. Flat Damage Reduction: 40/80/120
Name: Malphite
Ability: Energy Shield
Passive: Malphite starts combat with a shield equal to a percent of his maximum health. Shield: 45%/50%/55%
Name: Poppy
Ability: Buckler Toss
Poppy throws her buckler at the furthest enemy dealing damage. The buckler bounces back to Poppy, shielding her. Damage: 100/150/200. Shield: 200/300/400
Name: Twisted Fate
Ability: Wild Cards
Twisted Fate throws three cards in a cone that deal magic damage to each enemy they pass through. Damage: 200/250/350
Name: Xayah
Ability: Deadly Plumage
Xayah creates a storm of blades, gaining 100% Attack Speed for a few seconds. Duration: 5/7/12 seconds
Name: Ziggs
Ability: Bomb!
Ziggs throws a bomb at an enemy, dealing magic damage. Damage: 250/325/550
Name: Zoe
Ability: Sleepy Trouble Bubble
Zoe kicks a bubble at the enemy with the highest health, dealing magic damage and stunning them. Damage: 100/150/200. Stun Duration: 2,5/3/4 seconds
2-Cost Units
Name: Ahri
Ability: Orb of Deception
Ahri fires an orb in a line dealing magic damage to enemies it passes through. It then returns to her, dealing true damage to all enemies it passes through. Damage: 150/225/400
Name: Annie
Ability: Galaxy Shield-Blast
Annie shields herself and blasts a cone of fire, dealing magic damage to enemies hit. Damage:150/200/350. Shield:300/400/700
Name: Blitzcrank
Ability: Rocket Grab
Blitzcrank pulls the furthest enemy to him, dealing magic damage and stunning them for 2.5 seconds. The next attack after pulling knocks up for 1 second. Allies within range will prioritize attacking Blitzcrank’s target. Damage: 300/400/800
Name: Darius
Ability: Space Pirate Guillotine
Darius dunks an enemy, dealing magic damage. If this kills the target, Darius immediately casts again. Damage: 300/425/700
Name: Kai’Sa
Ability: Missile Rain
Kai’Sa launches missiles towards each nearby enemy that deal 50 magic damage each. Number of Missiles: 6/9/15
Name: Lucian
Ability: Relentless Pursuit
Lucian dashes away from his current target, then Basic Attacks them and fires a second shot which deals magic damage. Damage: 175/225/400
Name: Mordekaiser
Ability: Indestructible
Mordekaiser gains a shield that absorbs damage. While the shield persists, Mordekaiser deals magic damage per second to all nearby enemies. Damage: 50/75/125. Shield: 400/600/1000
Name: Rakan
Ability: Grand Entrance
Rakan dashes next to his attack target then leaps into the air, knocking up and damaging all adjacent enemies. Damage: 150/250/350
Name: Shen
Ability: Future’s Refuge
Shen creates a zone around himself for a few seconds, granting all narby allies 100% chance to dodge incoming basic attacks. While active, Shen gains Magic Resist. Duration: 3/4/5 seconds. Magic Resist: 20/40/60
Name: Sona
Ability: Aria of Perseverance
Sona heals injured allies and cleanses them of all negative effects. Healing: 200/250/300. Number of Targets: 2/3/4
Name: Xin Zhao
Ability: Three Talon Strike
Xin Zhao quickly strikes his target three times, dealing Basic Attack damage and applying on-hit effects. The third strike deals bonus magic damage and knocks his target up for 1.5 seconds. Damage: 125/200/350
Name: Yasuo
Ability: Last Breath
Yasuo blinks to the enemy with the most items and knocks them up, holding them airborne for 1 second and hitting them multiple times, dealing Basic Attack damage and applying on-hit effects. Number of Strikes: 4/5/6
3-Cost Units
Name: Ashe
Ability: Enchanted Crystal Arrow
Ashe fires and arrow toward the farthest enemy, colliding with the first enemy hit, dealing damage and stunning them. The stun lasts longer the farther the arrow travels. Damage: 250/350/700. Stun Duration: 1.5/2/2.5 seconds
Name: Ezreal
Ability: E.M.P.
Ezreal fires an electromagnetic pulse at a random enemy that explodes on impact, dealing magic damage to all nearby enemies and increases the cost of their next spell cast by 40%. Damage: 100/125/400
Name: Jayce
Ability: To the Skies!
Jayce jumps into the air and slams his hammer, dealing magic damage to nearby enemies. Damage: 450/600/1200
Name: Karma
Ability: Inspire
At the start of combat, Karma tethers to her closest ally. Karma shields the tethered ally, or random if the ally is dead for 4 seconds. While the shield holds, the ally receives bonus attack speed. Attack Speed: 35%/50%/100%. Shield: 250/400/800
Name: Kassadin
Ability: Force Pulse
Kassadin releases a wave of energy in front of him, dealing [v1] magic damage and disarming all targets hit by [v2] seconds. Damage: 300/450/900
Name: Lux
Ability: Lurid Binding
Lux fires a sphere of darkness that passes through enemies, dealing magic damage and stunning them. Damage: 200/300/600. Stun Duration: 1.5/2/2.5 seconds
Name: Master Yi
Ability: Chosen One
For 5 seconds, Master Yi gains massively increased movement speed, heals for a percentage of his maximum health each second, and deals bonus true damage with his Basic Attacks. True Damage: 75/100/200. Heal Per Second: 8%/10/%/20% of maximum health
Name: Neeko
Ability: Pop Blossom
Neeko leaps into the air and slams into the ground, dealing magic damage and stunning all nearby enemies. Damage: 100/150/250. Stun Duration: 1.5/1.5/2.5 seconds
Name: Rumble
Ability: Flamespitter
Rumble torches his enemies, dealing magic damage in a cone over 3 seconds, and reducing healing on them by 80% for 5 seconds. Damage: 250/400/600
Name: Shaco
Ability: Deceive
Shaco teleports and backstabs his target, critically striking for a percentage of his Basic Attack damage. Percent Damage: 300%/400%/500%
Name: Vi
Ability: Assault and Battery
Vi charges at the furthest enemy, knocking and dealing magic damage to all enemies along the way. When she reaches her target, she deals magic damage and knocks them up. Damage: 450/650/1000. Knock Damage: 100/150/400. Knock Up Duration: 2/2.5/3 seconds
Name: Syndra
Ability: Unleashed Power
Syndra pulls in all orbs on the battlefield and creates 3 new ones, then fires them all at the enemy with the highest health, dealing magic damage per orb. Damage: 75/100/200 per orb
4-Cost Units
Name: Cho’Gath
Ability: Rupture
Cho’Gath ruptures a large area, dealing magic damage and knocking up all enemies within. Damage: 150/200/1000. Knock Up Duration: 2/2/4
Name: Fizz
Ability: Chum the Waters
Fizz throws a lure that attracts a shark, causing it to emerge after a brief delay. It deals magic damage to enemies caught, knocking them back and stunning them for 1.5 seconds. Damage: 275/350/2000
Name: Irelia
Ability: Bladesurge
Irelia dashes past her target, attacking them for a percentage of her Attack Damage as she passes through. If this kills the target, she casts again immediately at the enemy with the highest mana. Attack Damage: 200%/250%/500%
Name: Jhin
Ability: Whisper
Passive: Jhin converts each 1% of bonus attack speed he has into .8 attack damage. Every fourth shot, Jhin deals bonus % attack damage. Attack Damage: 244%/344%/444%
Name: Jinx
Ability: Get Excited!
Passive: Jinx gets excited as she helps take down enemies. After her first takedown, Jinx gains bonus attack speed. Attack Speed: 60%/75% 100%
Name: Kayle
Ability: Ascend
Kayle Ascends, causing her attacks to launch waves that deal bonus magic damage until the end of combat. Damage: 150/240/750
Name: Soraka
Ability: Wish
Soraka heals all allies. Healing: 350/500/1500 health
Name: Vel’Koz
Ability: Lifeform Disintegration Ray
Vel’Koz channels a ray of energy that sweeps across the battlefield over 2.5 seconds, dealing magic damage per second to enemies hit. Damage: 500/700/2000
Name: Wukong
Ability: Cyclone
Wukong spins rapidly around, dealing magic damage to nearby units over 3 seconds. The first time Wukong hits each enemy, he knocks them into the air and stuns them. Damage: 300/500/2000. Stun Duration: 2.5/2.5/5 seconds
5-Cost Units
Name: Aurelion Sol
Ability: Mobilize the Fleet
Aurelion Sol launches fighters, which fly out to random enemies, deal magic damage, and then return. Aurelion Sol launches all ready fighters plus 3 additional when he casts. Fighters prefer to target nearby enemies. Damage: 90/150/750
Name: Ekko
Ability: Chronobreak
Ekko shatters the timeline, freezing all units in time before attacking each enemy with bonus magic damage and applying on-hit effects. Damage: 200/400/1200
Name: Gangplank
Ability: Orbital Strike
Gangplank calls down a large orbital strike around his target, dealing magic damage to all enemies in that area for 2 seconds. Damage: 650/950/9001
Name: Lulu
Ability: Mass Polymorph
Lulu polymorphs the nearest enemies for 4 seconds, rendering them unable to attack or cast, and causing them to hop around aimlessly. Polymorphed enemies take additional damage. Number of Targets: 2/3/12. Additional Damage: 5%/10%/25%
Name: Miss Fortune
Ability: Bullet Time
Miss Fortune channels and fires waves of bullets in a cone for 2.25 seconds, dealing a percentage of enemies’ maximum health in magic damage over the duration. Damage: 35%/50%/500% of enemies maximum health
Name: Thresh
Ability: Temporal Passage
Thresh tosses his lantern towards random unit(s) on your bench, pulling them into the current combat and granting them and himself bonus mana. Traits are unaffected. Number of Units: 1/1/9. Mana: 30/60/150
TFT: Galaxies Set 3 | Items
Lastly, while most items have continued to remain from the previous Set, we do have several new ones joining TFT: Galaxies, which are as follows:
Titanic Hydra ⇒ Zz’Rot Portal: Upon death, summon a Voidling with 1000/2000/4000 HP that taunts all nearby enemies. (Recurve Bow + Giant’s Belt)
Shroud of Stillness: When combat begins, shoots a beam straight ahead that delays affected enemies’ first spell cast, increasing their max Mana by 40% until they cast. (Sparring Glove Glove + Chain Vest)
Chalice of Favor: Whenever the holder casts a spell, gives all nearby allies 10 mana. (Negatron Cloak + Tear of the Goddess)
Star Guardian’s Charm: Wearer is also a Star Guardian. (Spatula + Tear of the Goddess)
Dark Star’s Heart: Wearer is also a Dark Star. (Spatula + Sparring Glove)
Infiltrator’s Talon: Wearer is also an Infiltrator. (Spatula + Recurve Bow)
Demolitionist’s Charge: Wearer is also a Demolitionist. (Spatula + Needlessly Large Rod)
Protector’s Chesguard: Wearer is also a Protector. (Spatula + Giant’s Belt)
Celestial Orb: Wearer is also a Celestial. (Spatula + Negatron Cloak)
Rebel Medal: Wearer is also a Rebel. (Spatula + Chain Vest)
And that’s everything new we have coming in TFT: Galaxies. What do you think of the new content? Do you think any comps or specific characters are overpowered? Let us know on social media. Don’t forget to stop on the PBE starting today to play the new set before it goes live.
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