Teamfight Tactics Patch 9.17 Breakdown – Pantheon, Healing Changes, More

By Petar Vukobrat

August 29, 2019


Teamfight Tactics patch 9.17

Two weeks have passed, which means we have yet another set of balance changes to go over — this time it’s Teamfight Tactics patch 9.17! This is by no means a monumental patch, but there are a couple of rather interesting changes that are shipping, along with a brand-new champion being introduced to Teamfight Tactics.

New Champion

The updated Pantheon is joining the fight!

Cost: 5 Gold

Origin: Dragon

Class: Guardian

Ability: “Grand Starfall” — Pantheon leaps into the air and hurls back down towards the farthest target, stunning them for 4/6/8 seconds. Any enemy that gets hit will take 15/30/45% of their maximum health as magic damage. They’ll then burn for an additional 20% as true damage over 10 seconds. The ability applies Grievous Wounds.


Going forward, the first carousel will now have all 2 cost units. Ghost armies will now benefit from Trait bonuses. Riot is increasing the attack speed cap from 2.5 to 5. Tooltips have also been updated (in an attempt to make them a bit more clear), and numbers will scale with Ability Power.



Riot is slightly reworking the whole class to make it more consistent. Going forward, the delay before an Assassin jumps is going up so that they can access the backline more frequently. With three Assassins the trait bonus is going from 125% Crit Damage to 75% Crit Damage and 10% Crit Chance. With six Assassins, however, the trait bonus is going from 350% Crit Damage to 150% Crit Damage and 25% Crit Chance.


The item disable duration is going down from 8 seconds to 7.


Riot is shipping a nerf to the Noble class, which isn’t the biggest of nerfs, but it should definitely be noticeable.Their armor and magic resist is going down from 60 to 50, and the same goes for their healing (from 35 to 25).


By increasing the double attack speed chance from 25/65% to 30/70%, Riot is trying to make the whole class a bit more consistent.


Riot is shipping multiple changes to Shapeshifters in an attempt to make their transformations a bit easier to pull off.

Nidalee will have less total mana (from 100 to 85), Jayce will have a bit more armor (from 30 to 35) and will transform at maximum mana (even if there’s no target that can be knocked away), Shyvana will have a bit less mana (from 100 to 85) and the same goes for Gnar (from 125 mana to 100).


Much like with Rangers and Shapeshifters, Riot’s trying to make Yordles a bit more consistent as well.

They’re increasing their dodge chance from 30/55% to 35/60%.

Champion Adjustments

Only six champions are getting adjusted in Teamfight Tactics patch 9.17.


Graves’ interaction with Rapidfire Cannon is getting changed. He will now maintain the range bonus but will have a narrower bullet spread.


Teamfight Tactics Warwick

Riot is increasing Warwick health pool from 600 to 650.


The Ice Witch is receiving two buffs and a single nerf. Going forward, she will have more health (from 450 to 500), more ability damage (from 150/275/400 to 175/325/475), but will have less starting mana (from 50 to 0) and less total mana (from 125 to 85).


Relentless Pursuit’s second shot will now scale with Lucian’s attack speed.


Riot is decreasing Gankplank’s ability damage — from 200/325/450 to 150/250/350.


Leona will now have a shorter stun duration — from 5/8/11 to 5/7/9 seconds.

Healing Changes

Because Riot is reducing Grievous Wounds’ overall effectiveness, they’re also reducing the effectiveness of healing effects to keep them from becoming overpowered.

Going forward, Grievous Wounds will provide 80% healing reduction (instead of 100%), The Bloodthirster will now heal for 40% of damage (instead of 50%), Hextech Gunblade will heal for 25% (instead of 33%), Swain’s Demonflare will heal for 40/70/100 (instead of 50/90/130), and Redemption will heal for 1200 (instead of 1500).


You will now be able to mute player emotes and pings by using the scoreboard. Speaking of the scoreboard, it will also display a couple of slick new visual effects that show off your win streak — if there is one, of course.

That’s it for our Teamfight Tactics patch 9.17 breakdown! If you want to go over the patch more regularly, you can click here and go to Riot’s official website. Finally, if you’re looking for the general League of Legends patch notes, you can click here to go to our 9.17 breakdown.


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