League of Legends Patch 9.19 Breakdown

by in General | Sep, 26th 2019

Two weeks have passed, which means we have yet another set of balance changes to go over — this time it’s League of Legends patch 9.19! If you’re a professional top-tier player, this is arguably the most important patch of the year — also known as the “Worlds patch.” Any changes listed down below are here to stay for the entirety of the tournament. And while most of them aren’t earth-shattering, there are a couple that could heavily impact the meta.

For League of Legends patch 9.19, Riot had two fairly simple goals: neutralizing top priority while also increasing the meta’s overall flexibility. They’re attempting to pull it off by nerfing multiple competitive mainstays while also buffing more than just a couple of champions that haven’t been in the spotlight for quite some time. In other words, we have a very interesting patch on our hands, especially if you’re into competitive League.

Despite this, there are still more than enough changes to go over even if you’re “just” a solo queue journeyman.

And we didn’t even get to the brand-new skins! If you’re the kind of player who responds to these releases with your wallet, you’re probably not celebrating.

League of Legends Patch 9.19 Skins

With that out of the way, let’s dive a bit deeper into the League of Legends patch 9.19!


There’s a metric ton of champion buffs shipping with the latest patch, which is basically a good thing. Perhaps most importantly, they’re relatively simple buffs, so you won’t be banging your head against the wall wondering how these changes will ultimately impact any said champion.

Aatrox — Riot over-nerfed Aatrox back in 9.18, so they’re buffing his Q “The Darkin Blade.” It will now deal 45% less damage to minions instead of 60.

Akali — Yet another champion Riot hit a bit too hard (depending on who you ask). To counteract this, they’re increasing the maximum damage of her second ultimate activation. It will now deal 225/450/645 damage instead of 195/420/645.

Annie — More Annie nerfs after patch 9.18. The few Annie mains scattered across the world are gleaming with joy. Her E “Molten Shield” will now provide more movement speed (from 25-50.5% depending on level to 30-60% depending on level) and will have a lower cooldown (from 15 seconds on all ranks to 14/13/12/11/10 seconds).

Ashe — How could we have a World Championship without Ashe being viable? Heresy. Riot is increasing the slow on her passive “Frost Shot” (from 15-30% to 20-30%) and her Q “Ranger’s Focus” will now once again work as an auto attack reset.

Blitzcrank — Two simple buffs. Blitz’s Q “Rocket Grab” will now have longer range (from 1050 to 1150), and his ultimate “Static Shield” will store more stacks (from 2 marks to 3).

Fiora — You can now land Fiora’s Q “Lunge” on turrets and wards. The chain of priority is as follows: champion vitals > ultimate targets > champions > dying minions > turrets > wards. Finally, the second basic attack of her E “Bladework” will now deal bonus damage to turrets. A bit of oomph when it comes to split-pushing is exactly what the doctor ordered.

Graves — Riot wants to make Graves a bit stronger at all points in the game. His attack damage is going up from 66 to 68, along with his health (from 551.1 to 555), mana (from 322.2 to 325), and mana regen (from 7.9 to 8).

Heimerdinger — Both Heimer’s basic turrets as well as ultimate empowered ones will now have a higher basic attack ratio (from 30% AP to 35% AP), and his E “CH-2 Electron STorm Grenade” will stun for longer (from 1.25 seconds to 1.5 seconds).

Mordekaiser — Riot is trying to slightly buff Mordekaiser for competitive play so they’re increasing the potential shield on his W “Indestructible” from 30% of damage dealt to 35%.

Orianna — A simple buff to her ultimate. Going forward, “Command: Shockwave” will deal 200/275/350 + 0.8 AP instead of 150/225/300 + 0.7 AP. A solid buff. Whether it pushes her into viability still remains to be seen, but we have more than just a couple of Orianna specialists at Worlds.

Ornn — Orrn’s passive “Living Forge” will now allow Masterworks upgrades when Ornn reaches level 12 instead of 13.

Rek’Sai — Her Q “Queen’s Wrath” will now work on turrets (in unburrowed form). Also, her armor is going up from 33 to 36.

Sion — Riot is increasing the base shield amount on his W “Soul Furnace” from 30/55/80/105/130 to 50/75/100/125/150. Not exactly the biggest of buffs but it should be noticeable regardless.

Twisted Fate — TF’s E “Stacked Deck” will now provide more attack speed (from 10/15/20/25/30% to 20/25/30/35/40%) as well as base damage (from 55/80/105/130/155 to 65/90/115/140/165).

Vayne — Vayne’s ultimate “Final Hour” will now grant more bonus attack damage (from 20/30/40 to 25/40/55). Fortunately for us, there are many sensational Vayne players competing at Worlds which means fireworks are almost guaranteed.

Veigar — Riot is decreasing the cooldown on Veigar’s E “Event Horizon” from 18/17/16/15/14 seconds to 18/16.5/15/13.5/12 seconds. Not huge but not negligible either.

Xin Zhao — Scuttler changes noticeably impacted Xin’s early game prowess. To balance things out, Riot is increasing the base heal on his passive “Determination” from 8-59 to 10-78 (depending on level) as well as the base damage on his Q “Three Talon Strike” from 20/25/30/35/40 to 20/28/36/44/52.

Zac — Going forward, Zac’s ultimate bloblets will restors an additional 1/2/3% of his maximum HP.


When it comes to nerfs, there aren’t as many but they’re still hugely impactful. The fact that Riot is hitting picks like Yuumi, Gragas, Karma and Sylas means they’re allowing all 24 teams competing at this year’s Worlds to play on a somewhat even footing.

Gragas — Riot is increasing the cooldown on Gragas’ W “Drunken Rage” from 5 seconds to 6 seconds, while also lowering its damage ratio from 8% to 7% of target’s maximum health.

Karma — The first hit of Karma’s Q “Inner Flame” will now have a lower damage ratio (from 60% to 40%). Less power and less potent wave clear will make teams think twice before taking her into the top lane.

Pantheon — Two simple follow-up nerfs to the latest reworked champion. Pantheon will now have less magic resist (from 32.1 to 28), and his W “Shield Vault” will deal less empowered damage (from 150% over three hits to 135-165%).

Riven — Riot is slightly increasing the cooldown on Riven’s Q “Broken Wings” (from 12 seconds to 13 seconds) while also lowering the cooldown on her E “Valor” from 14/13/12/11/10 seconds to 12/11/10/9/8 seconds.

Sejuani — Simply put, Sejuani deals way too much damage. Going forward, her passive “Fury of the North” will deal 10% of target’s maximum HP instead of 10/15/20% on levels 1,7, and 14.

Sylas — Riot is lowering Sylas’ base armor (from 32 to 28) and armor growth (from 3 to 2.5). Furthermore, they’re tweaking the damage ratio numbers on his passive “Petricite Burst.”

League of Legends Patch 9.19 Sylas Ability

Tahm Kench — Time to bench the Kench. Riot is decreasing the grey health heal on his E “Thick Skin” from 75% at all ranks to 30-100% based on level. This means he’ll be noticeably weaker in the early game. No one’s complaining, that’s for sure.

Yuumi — The furry, feline menace has been way too strong for too long. To counteract this, Riot is decreasing the slow on her Q “Prowling Projectile” from 20/32/44/56/68/80% to 20% at all ranks, while also decreasing the slow duration (from 1.5 seconds to 1 second). Finally, the slow itself will no longer decay over time.

Upcoming Skins & Chromas

As with every new patch, Riot is releasing multiple new skins — this time we’re getting Valiant Sword Riven (along with a Prestige Edition), Hextech Amumu, Majestic Empress Morgana, Splendid Staff Nami, along with Championship Ryze! The last three skins are also shipping with accompanying chromas (if that’s something you’re interested in).

As with every previous Hextech skin, Hextech Amumu can only be obtained through Hextech Crafting, whereas every purchase of Championship Ryze directly funds the 2019 World Championship prize pool. So if you want to chime in (with your wallet), now’s the time to do so!

League of Legends Patch 9.19 Championship Ryze Skin

Championship Ryze

League of Legends Splendid Staff Nami Skin

Splendid Staff Nami

League of Legends Majestic Empress  Morgana Skin

Majestic Empress Morgana

League of Legends Hextech Amumu Skin

Hextech Amumu

League of Legends Valiant Sword Riven Skin

Valiant Sword Riven

League of Legends Valiant Sword Riven Prestige Edition Skin

Valiant Sword Riven Prestige Edition

That’s it for our League of Legends patch 9.19 breakdown! If you want to go over the patch in a more official manner, you can click here and go over to Riot’s official website. We are just days away from the 2019 World Championship, and things cannot get any more exciting. Make sure to tune in on YouTube, Twitch, or the League Esports website because you do not want to miss any of the action.


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