By Petar Vukobrat
January 16, 2020
Let’s take a closer look at some of the upcoming League of Legends 2020 skins and delve a bit deeper into Riot’s plans for the months ahead. With the 10th season underway, Riot Games is sharing an unusual amount of information with the community. They’re giving us a sneak at upcoming reworks, new champions, release dates, and now they’ve even touched on skins and events.
Their plan is rather simple: Release a whopping 120 skins in 2020. That’s about 20 more skins than last year and around 40 more than in 2018. That’s quite a packed release schedule. If you’re a fan of cosmetics, this is like Christmas and New Year’s Eve combined. Then again, by releasing so many skins weekly (about ten per month), they run the risk of overwhelming their playerbase.
Riot is also being very straightforward with the community by saying that they’re releasing skins for popular champions because they need the revenue — and not just for the logical reasons. By earning money from the many Yasuo and Zed skins out there, they can finance and create skins for less popular champions who won’t generate a ton of financial gain. That way, they can keep both ends of the spectrum happy. Not to mention keep the game free-to-play.
They also have another commendable goal. They want each champion to receive a skin in a matter of months, not years. Fan favorites (who happen to be cosmetically neglected) like Skarner, Xerath, Mordekaiser, Kindred, Rek’Sai, Vel’koz, Karthus, Sion, Twitch, Taric, Pantheon, Nautilus, Trundle, Bard, Ornn, and Taliyah are just some of the champions receiving brand-new skins in 2020.
This year’s Lunar Revel event will coincide with the release of the Mecha Kingdoms skin line. These skins come from an alternate universe in which the world’s greatest heroes (who are piloting giant mechs) enter an alliance to fight against a common enemy — leviathans. These skins include Garen, Leona, Draven, Sett, and Jax.
If you want to learn more about the entire process from ideation to finished product, you can watch the following video:
The events released in 2019 were varied. Some were exciting, whereas most of them, unfortunately, felt forced and poorly designed. Riot heard the message loud and clear. They plan on making upcoming events more exciting, accessible, memorable, and accompanied with unique game modes.
They’ll also make event-specific rewards easier to unlock. You’ll no longer have to grind like a maniac to maximize gains.
So far, 2020 is shaping up to be one heck of a year.
The community has been clamoring for announcer packs for quite a long while, and why Riot never decided to capitalize is anyone’s guess at this point. Regardless, better late than never. While they didn’t reveal anything official, they made apparent hints in the developer video that this is not only a possibility but also something they’re actively working on.
It’s hard not to get excited because of the many cosmetic goodies coming our way over the coming months. Riot is working around the clock to deliver what fans want the most, and that’s fantastic. Your wallet might not be as elated, but at least we’re getting some spectacular League of Legends 2020 skins, many of which were requested by fans for years.
Finally, the fact that Riot is actively listening to their playerbase is a rare and commendable thing. Such a positive approach will benefit everyone involved. Unfortunately, they’re the exception rather than the rule, but at least they’re setting a positive example in the industry.