You Can Get a Free Legendary Quest Card From Hearthstone Saviors of Uldum Right Now


by in General | Aug, 8th 2019

Blizzard has revealed that all players from around the world on all platforms (both mobile and PC) can receive a free legendary quest card right now. This quest card comes from the Hearthstone Saviors of Uldum summer expansion that was released just this week on Tuesday, August 6, 2019.

The free legendary quest card is brand new to the game with the expansion so you are able to ensure that it isn’t a card that you likely already have. In addition, it does seem to be randomized to which one you get so it is possible that you could get one for a class you don’t really use.

Regardless, the free legendary quest card promotion is a great one that is both a great incentive to play the game right now at the launch of the new expansion and it helps those players out who want to get some new cards from Saviors of Uldum but aren’t able to shell out any cash right now.

Here’s how to get the new legendary quest card for absolutely free. The method is simple enough: all you need to do is log into the game right now on the platform of your choice between the launch of the expansion, which was August 6, and 90 days after its launch.

Do that and you will be gifted with this free legendary quest card as a legendary login bonus from the game, in addition to any usual login bonuses that you would get. You have basically three months to redeem this free offer so there is no reason you shouldn’t be able to get it but do make sure to log in before you get busy with life and forget.

From what it looks like, you have the possibility of getting any of the nine legendary quest cards that were added to the game with the expansion. Blizzard was gracious enough to give some love to all nine classes by offering one quest card for each of them.

So, if you only play one or two classes in the game, there is the possibility that you won’t get the quest card for that class but it will still be a worthy addition to your collection. Each of the quest cards are cheap in cost and task the player with completing an objective.

These objectives are “quests” and handle various tasks like kill a certain number of minions, play so many spells, and so on. These cards are best used at the start of a match to allow you plenty of time to complete the required quest. Completing each quest rewards the player with a unique hero power that is extremely useful in most cases.

As such, there’s no reason to miss out on the free legendary quest card from the Hearthstone Saviors of Uldum summer expansion. If you’re wondering what the nine quest cards are, specifically, then look no further. Here are all nine of the quest cards and what they give you for completing them.

Druid Legendary Quest Card: Untapped Potential

Hearthstone Untapped Potential Card Transparent

The very first card that we’ll cover is the new Druid legendary quest card called Untapped Potential. This card costs one mana to use, making it a perfect fit for use on your first or second turn of the match. Its quest requires you to be a little bit conservative in your mana using.

The quest is a simple one: you must end at least four turns with some unspent mana in your pool. This could be just one mana that you didn’t use that turn or more; it’s all up to you. As long as you didn’t spend all of your mana for four turns in total (doesn’t have to be in a row), then you will complete this quest.

Your reward for completing this quest is the Ossirian Tear hero power. This is an interesting hero power compared to the other ones on this list since it’s passive meaning that it is always active without using any mana. Ossirian Tear causes all of your Choose One cards to have both effects combined, which is an excellent ability since it makes cards doubly useful.

Hunter Legendary Quest Card: Unseal the Vault

Hearthstone Unseal the Vault Card Transparent

The Hunter legendary quest card is Unseal the Vault. Like the Druid one, it costs only one mana to use. Your quest is a rather long one, though, as you must summon at least 20 minions to your field. This could take quite a few turns but is worth doing for its reward.

Your reward for completing the Unseal the Vault quest is the Ramkahen Roar hero power. This hero power costs two mana to use but is worth it since it gives all of your minions on the field at that time plus two to their attack. This makes those 20 minions needed for the quest even more powerful than ever with ease.

Mage Legendary Quest Card: Raid the Sky Temple

Hearthstone Raid the Sky Temple Card Transparent

Raid the Sky Temple is the legendary quest card for the Mage class. It also costs only one mana to use and its quest is one that many Mages will have no problem completing quickly. All you need to do is cast 10 spells and you will complete this quest card.

Your reward for doing so is the Ascendant Scroll hero power. This is a useful hero power but it does come with a bit of randomness to it that will make some players perhaps not like. Ascendant Scroll costs two mana to use and when used, adds a random Mage spell to your hand.

The catch is that the spell that is randomly added to your hand will cost two less mana to cast than usual. This can make the spell free or much cheaper than it would have been, making up for the two mana you used for the hero power. This can be a great way of getting awesome spell cards not in your deck currently for cheaper.

Paladin Legendary Quest Card: Making Mummies

Hearthstone Making Mummies Card Transparent

The next legendary quest card is for the Paladin class. This new card called Making Mummies also costs one mana to summon and has an interesting quest that ties more directly into the new keyword added with the expansion than the other cards do. That new keyword is the reborn mechanic.

Making Mummies requires players to play five minions that have the reborn keyword. If you didn’t know already, the reborn mechanic brings back minions from the dead right after they die with only one health left. This quest requires you to play five of those minions with reborn.

There are a good number of minions in this new expansion that have reborn so this shouldn’t be too much of an issue as long as you add them to your deck. For doing this, you get the Emperor Wraps hero power that allows you to summon a two/two copy of a friendly minion for only two mana. This is great for keeping a minion who has reborn or another great ability.

Priest Legendary Quest Card: Activate the Obelisk

Hearthstone Activate the Obelisk Card Transparent

The new Priest legendary quest card is Activate the Obelisk. It costs one mana to summon and its quest is for the player to restore 15 health. This could be to yourself or to your minions as well. This shouldn’t be too hard since this is already an integral part of the Priest class.

Your reward for restoring 15 health is the Obelisk’s Eye hero power. This hero power costs two mana like the others and also has to do with healing. It can restore three health, either to yourself or your minions. But if you use it on a minion, it will also give it plus three to attack and plus three to health.

Rogue Legendary Quest Card: Bazaar Burglary

Hearthstone Bazaar Burglary Transparent Card

The Rogue legendary quest card in the new expansion is Bazaar Burglary. This card is also one mana and its quest is to add four cards from other classes to your hand. This is a strange quest but one that you can certainly accomplish with the Rogue class. Your reward is Ancient Blades.

The Ancient Blades hero power costs two mana to use and gives you a three/two weapon to equip. These blades are also immune while attacking, making them a usual addition to the Rogue arsenal.

Shaman Legendary Quest Card: Corrupt the Waters

Hearthstone Corrupt the Waters Card Transparent

For the Shaman class, the new quest card is Corrupt the Waters. Your quest during the match is to play at least six cards that have the battlecry ability. There’s no reason to not want to do this anyway since battlecry lets your minion do something special as soon as they are summoned.

Completing this quest will grant the player the Heart of Vir’naal hero power. This hero power costs two mana to use and is best used at the start of a turn. That’s because its ability causes all of the battlecry abilities for that turn to trigger twice. So, if you have a card that deals two damage when it’s played, it will now deal four damage and so on.

Warlock Legendary Quest Card: Supreme Archaeology

Hearthstone Supreme Archaeology Card Transparent

Those who play the Warlock class have the new legendary quest card Supreme Archaeology to look forward to. This quest card costs one mana and its quest is to draw 20 cards. This could take a while normally so you will want to stack your deck so you are able to draw a lot quickly.

That’s the only way that you’ll be able to take advantage of the reward that that Supreme Archaeology quest card gives you. Completing its quest will grant you the Tome of Origination hero power. This impressive ability will be a major help to decks with high costing cards.

It costs two mana to use Tome of Origination and when you do, you will immediately draw another card. That card will suddenly cost zero mana to play, which is excellent for getting high cost cards out quickly in a match.

Warrior Legendary Quest Card: Hack the System

Hearthstone Hack the System Card Transparent

Finally, we have the Warrior class. Its quest card is Hack the System and it costs one mana to use. This is another simple quest that many Warrior players will already be doing, with or without this quest card. All you need to do is attack five times with your hero; it can be a minion or other hero.

Once you do that, you will receive the Anraphet’s Core hero power. Like all of the others, this hero power costs two mana to use and it will summon a four/three golem to the field. That’s already a powerful minion but you can keep using it if you want.

The power refreshes for use again when you attack with your hero. You can quickly stack the field with these golems by just doing what you normally do in a match as a Warrior.

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