Genshin Impact Made Over a Billion Dollars In Just Six Months On Mobile

Genshin Impact, the breakout action role-playing game from miHoYo, has made over a billion dollars in just six months — on mobile alone. That wasn’t a typo. If you were ever unsure of whether mobile gaming had a future, well, now you have a fairly definitive answer. Heck, one could go a step further and say that mobile gaming is the future. And, frankly, if these mind-blowing numbers are anything to go by, it’ll come sooner than most of us realize — if it hasn’t, that is.
The explanation is layered, but also quite simple. First of all, Genshin Impact is one heck of a game. There’s just no other way to put it. It is, in many ways, a copy of Zelda: Breath of the Wild, but it also brings so much originality to the table and it’s downright impossible to simply label it a clone and call it a day. Still, a billion dollars from just one platform is a whole lot of money.
Genshin Impact is available on Windows, Nintendo Switch, and PlayStation 4 as well, which means its actual money made is even higher. That, in and of itself, is pretty mind-blowing. It’s also fair to assume that a next-gen port is on the way too, which means PlayStation 5 and Xbox Series S/X owners have something to look forward to.
Let’s Talk Numbers
For comparison, it took Pokémon Go nine months to reach the one billion dollar mark that Genshin Impact has. Let that one sink in — Pokémon got beat to the punch by a game that seemingly came out of nowhere and took the world by storm. No one knew of it, and then, almost overnight, it became omnipresent. Strange stuff, but it’s hard not to be impressed, regardless if you’re a fan or not.
Around 30% of its playerbase comes from China, with Japan and the United States trailing behind with 27% and 19%, respectively.
So how did Genshin Impact become such money making smash hit? Well, it’s pretty darn simple: the game is free-to-play, has insane production value, is incredibly polished, packed with content, and has more features and a more frequent patch cadence than most full-fledged games that have been on the market for years. Simply put: it’s the complete package, and we cannot wait to see where miHoYo takes it next.
If they were able to accomplish this much in such a short period of time (the game was only released last September), then there’s no telling how high Genshin will eventually be able to soar given its critical and financial success.
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