Everything You Need to Know About Valorant 1.0 Patch and the Game’s Release

by in Valorant | Jun, 2nd 2020

This is it, guys! The day has finally come – Valorant is out! Yep, Riot Games has kickstarted Valorant launch across several regions already. By the time you’re reading this, the game ought to be available worldwide and you can start playing it right away.

There are numerous balancing changes added to the game, some of which will have a great impact on the gameplay. It would take too much space to list them all here, but if that’s something you’re interested in, Polygon has you covered with their full Valorant patch 1.0 list!

You can check out the key changes added with the Valorant launch patch 1.0 right down below.

Key Info on Patch 1.0 | Valorant Launch 101

There are numerous balancing changes added to the Valorant Launch version of the game. However, four massive changes/additions stand out so let’s address them accordingly:

Spike Rush

First things first – let’s talk about Spike Rush! As some of you already know, Spike Rush is a brand-new game mode that came out with Valorant launch. It’s a short, fast-paced 5v5 game mode with automatically purchased weapons and up to seven rounds. This means the team that wins four rounds in Spike Rush wins the match. Spike Rush games tend to last 10 to 15 minutes which is a lot shorter than the standard plant-based game mode we all know and love.

In addition to automatically purchased weapons, there are more original Spike Rush features to talk about here. For instance, there are all sorts of buffs scattered on the map, which bring forth stuff like weapon upgrades, speed, damage, and ultimate abilities. You interact with them the same way you’d interact with ultimate orbs, meaning it takes a few seconds to activate them.

Overall, Spike Rush seems interesting, especially on the bran-new Valorant map, Ascent.

No Competitive

Unfortunately, Spike Rush is not good enough to make up for the lack of competitive (aka ranked) gameplay. The rumors are true – Valorant has no competitive gameplay with the release day patch 1.0. Riot Games have done this strategically, to stop beginners from queuing up for competitive matchmaking which would seriously jeopardize everyone’s experience. There’s still no information on when exactly we’ll see the return of competitive/ranked game mode which was available in the closed beta.

New Agent – Reyna

Reyna is the all-new Valorant agent! She’s representing Mexico and has a unique vampire-like skillset that brings forth numerous in-game opportunities. From the looks of things, she’ll have a place in the current meta. It will be interesting to see what use cases the pros will have with her during the game’s debut esports weekend.

With all that in mind, we’ll make sure to treat you with an in-depth Reyna guide as soon as possible!

New Map – Ascent

Ascent, the brand-new map, is perhaps the biggest addition on Valorant launch day. Riot Games already announced they’ll be pushing Ascent during the first few days so players get used to it quickly.

After a couple of matches on Ascent, there’s one thing we all agreed upon – mid control is of utmost importance. It’s sort of like Split in a way; the team that gets mid control early on is most likely to clinch the round. It doesn’t always end this way, but it’s pretty difficult to gather information if the enemies are holding mid with an iron fist.

No worries guys, we’ll have a comprehensive Ascent map guide up in no time!

Looking for Guides?

We’re all done with our Valorant launch piece! But, if you want more Valorant info, we got you covered. Looking for guides? We already have several just waiting for you! We’re talking stuff like Agent guides, map guides, FAQs and more. If you want to check them out, head on over to our Valorant blog section.

That’s it for today, folks! Thank you for sticking until the end; we hope to see you again soon!

No worries, we’ll continue covering the freshest news regarding the world’s most potent esports title!


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