Call of Duty Vanguard to Support AMD FSR From Day One
Here’s an exciting bit of news: Call of Duty Vanguard will officially support AMD FSR from day one! This budding form of upscaling might not be as potent and well-rounded as NVIDIA’s DLSS, but it’s no less important and should, by all means, be able to compete on even footing in a couple of years’ time!
Moreover, having any kind of upscaling in a fast-paced FPS like Call of Duty Vanguard will surely serve as a boon to your overall gaming experience — assuming you don’t have a beastly, spec’d out gaming PC at your disposal. And, well, most folks don’t, and they’d be more than willing to sacrifice a bit of graphical fidelity if it would result in huge FPS gains. AMD FSR is still a bit rough around the edges (to put it mildly), but at least it works and can, in fact, be the difference-maker depending on Vanguard.
You can’t enable FSR right now, though, but it’ll surely be ready for when the game officially launches (November 5, to be more exact). Interestingly enough, there’s no mention of DLSS in the game’s files, despite the fact that it is officially supported by both Warzone and Modern Warfare. Then again, DLSS support was added a good while later following their release, so it’s probably in the cards for Vanguard as well — albeit at a later date.
FSR — Making (Small but Noticeable) Waves
It’s quite commendable to see so many game developers board the FSR hype train with such expediency! Adoption rates are much higher than what was the case with NVIDIA’s DLSS — whether that’s because FSR is easier to implement or because it is inherently open source (and therefore more alluring) still remains to be seen, but we’re definitely not complaining!
In any case, the fact that Call of Duty Vanguard will support AMD’s FSR from day one is very much appreciated and it’ll surely be harnessed by millions of gamers across the globe!