100Thieves, FaZe Clan and More Teams Are Avoiding the Call of Duty World League
January is getting closer by the minute, and so far, we know 9 of the 12 Call of Duty World League (CWL) teams participating in the new franchise system next year.
So far, the announced teams are: two in Los Angeles, a team in Dallas, Paris, Miami, Minnesota, New York, Atlanta, Toronto, and a tenth rumored one for Houston.
Even though Activision seems close to filling the 12 spots it wants for the league’s inaugural season, it appears some of the orgs are showing hesitancy in picking a spot up for next year.
We reported last week how Nadeshot and his org 100Thieves had expressed their concerns over the league’s structure, including its demand for teams to create a separate brand for their CWL team, but they aren’t the only one.
FaZe Clan has also come out against the franchise system, with their owner Banks expressing his disgust with the whole concept and ridiculous pricing for spots in it.
That’s two large orgs with strong fanbases in CoD coming out against the franchise system; two orgs with a lot of money that could easily afford the spot if they wanted it.
You also have Evil Geniuses, who were very vocal about their reasoning for leaving the CoD scene, citing the ridiculous price as their reasoning for leaving.
Considering they’re bidding for an LCS spot, which can be way more expensive than a CWL spot, you can see how little faith they have in the ability for the league to give them a strong return on investment (ROI).
Reasons for Leaving
Plenty of people have discussed how the orgs should be in the league, showing that maintaining their fanbases isn’t the problem.
Instead, their main issues appear to be the viability of the system, and it makes sense.
Call of Duty has struggled to remain a strong, relevant esport over the last half-decade, with games like League of Legends, Fortnite, and CS:GO rising to capture the attention of viewers, leaving CoD floundering.
That’s not to the scene isn’t growing, it has been, but not at a pace even close to these other titles, and with nowhere near enough income or potential for future income generation to excite owners and fans.
The change to a new game every year also hurts, as viewers have to spend so much time getting used to new maps, guns, and game features ever year, making it difficult to keep up, especially if a title isn’t popular (Ghost, Infinite Warfare, etc.).
Plenty of fans are hoping the CWL succeed; many worry that its failure could destroy the CoD scene, one of the oldest still active esports.
Regardless it appears that chances of seeing a FaZE or 100Thieves CWL team are slim.
We’ll have to wait and see how the next year shapes up before we can assess how successful it’s been, but we’ll definitely be keeping an eye on its development.