Call of Duty: World War II is the 14th installment of the Call of Duty franchise that was released on November 3, 2017. Call of Duty: World War II is the second game in the franchise developed by Sledgehammer Games, and the third under Activision’s three-year development cycle. The game is available on PlayStation 4, Xbox One and Microsoft Windows. It can be purchased in retail stores or from the steam marketplace.
Call of Duty: WWII is a first-person shooter game that takes place during World War II. The game returned to the same “boots on the ground” gameplay style as previous Call of Duty titles, allowing you to double jump and wall run. The game featured a “hit-the-deck mechanic that allows you to dive forward onto the ground to get to cover.
There are three types of game modes that you can play in Call of Duty: WWII. They are the campaign, multiplayer and zombies. We will be focusing on the multiplayer game mode only since that is the most popular and what they use in esports competitions.
When you begin playing the multiplayer mode you are sent to the Headquarters. Headquarters is a new addition to the Call of Duty franchise and replaces the original lobby menu screen. The headquarters are located on Omaha Beach in Normandy, France after the Allies invasion. It is a social space for the game, as 48 players at one time can be in the headquarters lobby. While in the headquarters you can open loot boxes, watch replays of games, practice at the firing range, practice score streaks, visit the gunsmith, play retro Activision games, view leaderboards, redeem in-game content at the mail section, pick up specific contracts to earn armory credits at the quartermasters, engage in a one-versus-one match and enter into a new prestige.
Once you decide to start a match in multiplayer, players are randomly assigned to either the Allies or Axis side. On the Allies side, players can play as American, British, Soviet, French soldiers. On the Axis side, players play as the Wehrmacht.
New to the Call of Duty franchise and multiplayer is the use of Divisions instead of the create-a-class system. There are six different divisions you can choose from, with each one having their own distinct basic combat training, division training, and weapon skills. Players will earn additional perks in their selected division by ranking up through gameplay.
In Call of Duty: WWII multiplayer, there are 11 core game modes that a user can play, while there will be additional bonus game modes added throughout the year. The 11 core game modes are team deathmatch (TDM), domination, free-for-all (FFA), gridiron, search and destroy (S&D), hardpoint, capture the flag (CTF), kill confirmed, gun game, war mode and ranked play. The primary esports multiplayer game modes are hardpoint, search and destroy, capture the flag and gridiron.
During the match, you can earn scorestreaks that can assist you and your team in battle. You can obtain scorestreaks by completing game mode objectives and getting kills in a single life. If you die but earned a scorestreak, you can still use it after you respawn.
After completing a match in a game mode, you are rewarded with experience points (XP) that will then help you rank up. The ranks in Call of Duty: WWII are the same as the United States Army used from 1942-48. Each rank has three separate levels before you can increase to the next grade. Once you reach level 55 and the rank of General of the Army, you have the option to prestige. There are 10 prestige levels in the game, and the final level you reach is Prestige Master. If you decide to prestige, you lose the guns you’ve previously unlocked but are granted a prestige unlock token to unlock a weapon to permanently unlock in your loadout. You also keep your progress in division levels, weapon levels, challenge progress and any customization you may have done to your items. You are granted a special set of prestige rewards and a new custom class slot when you’ve prestige. Your rank will be reset to the new prestige number, rank 1. Then again you are required to rank up to 55 before you can prestige again.
Divisions have replaced the traditional create-a-class system and perks. You can choose form six different Divisions that each have different abilities to represent a type of play style. Each division has four ranks, giving the players more abilities within the division. You can unlock a classified weapon and a new basic training ability when you choose to prestige the division. The Division system also replaced perks with the new basic training abilities.
The original and most popular game mode of the franchise. The mode places two teams with six players each in a map with an objective of killing everyone on the opposing team. The winner of the match is the team that reaches a point limit (75) or if the time limit runs out. The game mode has a “Hardcore” variation where there is a limited HUD, friendly fire, respawning delay, less health, and increased explosion range.
The objective of this game mode is control points on the map. The mode has two teams of six players each. There are three control points spread throughout the map, typically near the two teams spawn and somewhere near the middle of the map. To capture a point, a player must stand on it for at least 10 seconds with no enemies nearby to interrupt the process. The point can be captured faster when there are more players from the same team on the control point. The game is completed when the score limit (200) is reached or the time limit runs out. A halftime scenario will be triggered after one team reaches 100 points, and the teams will switch sides. The game mode has a “Hardcore” variation where there is a limited HUD, friendly fire, respawning delay, less health, and increased explosion range.
This game mode puts eight players against each other with the objective to kill everyone. Points are scored by killing enemy players. In Call of Duty: WWII, the game is completed once a player is first to earn 30 kills or a 10-minute time limit runs out. The top three finishers are considered the winners of the match. The game mode has a “Hardcore” variation where there is a limited HUD, friendly fire, respawning delay, less health, and increased explosion range.
This is a relatively new game mode in the Call of Duty franchise. The game mode puts two teams of six players each against each other. Players on both side fight to control a ball located in the center of the map and score it into the enemy goal by either throwing it or carrying it through. The players earn more points by carrying it through the goal.
One of the most popular game modes in the franchise and most popular in competitive play. Search and Destroy is an elimination-based game mode, where one team of six is the attacking side and the other team of six is the defending side. The attacking side is equipped with one bomb and can plant it at one of two designated spots. Players only get one life per round, and the match is best-of-seven rounds. There is a halftime after every third round where the teams switch sides. Each round has a 90 second time limit. The round completes if all players on one team are eliminated or if the bomb is planted and either is defused by the defense or if the bomb explodes for the offense. The game mode has a “Hardcore” variation where there is a limited HUD, friendly fire, respawning delay, less health, and increased explosion range.
Hardpoint uses the default team setup, two teams with six players on each side. The objective of hardpoint is to rush to secure the designated hardpoint on the map and fight off enemies coming to the area. Holding the hardpoint will increase your team’s score, but if no one is in the hardpoint, no one will earn points. If both teams are present in the hardpoint, it will be marked as contested and neither team will earn points until it’s just one team present. A point is granted to the team that holds the hardpoint. The game is completed once a team reaches 200.
One of the classic game modes. The objective of Capture the Flag (CTF) is to obtain the opposing team’s flag and bring it back to your own team’s flag. The player can not officially capture the flag if your flag is currently obtained by the opposing team. The team with the most captures at the end of two rounds is declared the winner. If there is a tie, the match goes into a “stopwatch overtime” rules. Both teams attempt to put in the fastest flag capture possible. Once that is completed, the flags are reset, the opposing team has a chance to beat the captured time.
Kill Confirmed is very similar to the Team Deathmatch game mode. There are two teams with six players each. The teams compete against each other to earn kills, but the team score only increases if the dog tags that enemies drop after death are collected. The game is completed after one team reaches the score limit of 65 or if the 10-minute time limit runs outs.
Added to Call of Duty: WWII during the Winter Siege and the Resistance community events. This game mode begins with every player starting out with the same pistol. After you earn a kill, the player will switch to a new weapon. There is an 18-gun tier that the player must progress through. The game is completed once one player gets a kill with the final weapon. In Call of Duty: WWII, the player must kill someone with a throwing knife to win the game.
The newest game mode that was added to the Call of Duty franchise. War Mode is narrative driven mode where one team completes objectives, while the other team tries to prevent the objectives from occurring. After the round is over, the teams will switch side to see if the other team can get further and faster.
Players can battle through seasons under the competitive rules and settings to rise the ranks. Players can earn exclusive Ranked Play season rewards. The Player will have to play 10 placement matches to get their initial rating at the beginning of each season. The player gets matched up with other players of similar skill and compete in four-versus-four matches in Hardpoint, Search and Destroy and Capture the Flag with esports settings enabled. Ranked play includes seven tiers that you can earn promotions to through gameplay. The tiers are: Bronze, Silver, Platinum, Diamond, Master and Pro. Only the top 100 players in the master tier are considered Pro level. The XP that you earn through the matches will help you move up to different tiers. The player earns 8,000 XP for a win, 6,000 XP for a tie and 4,000 XP for a loss.
Scorestreaks are a multiplayer mechanic that rewards players special items after earning a specific score amount in a single life during a match. You can have three different scorestreaks equipped at one time.
Basic Training has replaced the classic perk system in Call of Duty: World War II. It allows you to add a basic training badge to a division.