Tactics to Teamfight: Swashbucklers

by in Teamfight Tactics | Oct, 5th 2019

Welcome back to another edition of Tactics to Teamfight, where we break down the different team comps and how to utilize them to improve your Teamfight Tactics gameplay. Today we’ll be covering a comp that will have you rolling in gold while your opponents sit bewildered as you send their team to Davey Jones’ Locker. That’s right, it’s a Teamfight Tactics guide to my favorite comp, Swashbucklers!

Teamfight Tactics Guide to Swashbucklers (ARGH)

Available Champions:

Pirates: Twisted Fate, Graves, Gangplank, Pyke, Miss Fortune

Blademasters: Aatrox, Fiora, Gangplank, Shen, Draven, Yasuo

Gunslingers: Graves, Gangplank, Miss Fortune, Lucian, Tristana

Recommended items:

Base: B.F. Sword (BF), Needlessly Large Rod (NLR), Recursive Bow (RB), Chain Vest (CV), Negatron Cloak (NC), Giant’s Belt (GB), Tear of the Goddess (TG), Spatula (S)

Combination: Combination- Rabadon’s Deathcap (NLR+NLR), Guinsoo’s Rageblade (NLR+RB), Spear of Shojin (BF+TG), Zeke’s Herald (BF+GB), Morellonomicon (GB+NLR), Hextech Gunblade (BF+NLR), Blade of the Ruined King (BF+S)

I’m not going to lie to you, this is one of the silliest comps you can run in the game, as well as one of the weirdest synergistically. The goal of this build is to quickly gain three pirates for the gold passive, sit on it until you’re over 50 gold, then spend your way to victory.

The reason you don’t see it that often is threefold. First, the silliness of it turns a lot of people off from using it as many players prefer more stable and secure build paths.

Secondly, people have a pretty dismal view of Pirates. They’re a class that people often overlook because of their weird abilities and their hodge-podge method of being set up to succeed.

Finally, the comp has a lot of components other teams are looking for and takes a while to come online, meaning you’re going to be stuck losing for the first stage and half usually, which people don’t want to really do. We’re human, we hate to lose.

While it has these issues turning a lot of people off from it, I promise you that this build is actually insane. So let’s take a look at what you need to start this off first, shall we?

Teamfight Tactics Swashbucklers Guide: Champs


The next stop in our Teamfight Tactics Swashbucklers Guide is crucial, the champions! The best part about the Swashbuckler build is its flexibility, as there is a huge number of characters you can plug into it. The only really crucial part of the build is making sure you have three of the five pirates, and that one of those is Gangplank.

Why Gangplank you may ask? Simple, he fits into all three roles in the build (Pirate, Gunslinger, and Blademaster), meaning you can use him as a jumping-off point to get all three synergies up. His ultimate is also one of the least appreciated abilities in the game, meaning a lot of people just don’t pick him up or set their comps to deal with him.

Pyke also works wonders in this comp, though his versatility in other ones makes it hard to actually get him and stack him up. If you do, though, the traditional double Shojin

Teamfight Tactics Swashbucklers Guide: Items

For items, you’ll want to grab a Spatula and Giants Belt to get a Frozen Mallet. Put it on one of your non-Glacial Rangers to allow them to take advantage of the frost passive: Nothing is scarier than a Vayne that freezes you every other hit.

In addition, grab Spear of Shojin for Lissandra and Sejuani so they can get their active’s up more often and faster while throwing some of the tankier items like Zeke’s Herald, Thornmail, and Dragon’s Claw onto your front line to keep them alive just that much longer. If you find yourself with extra Frozen Mallets throw them on your Leona or any bruiser you get and put em in the field: you’ll get the buffs for their classes and still have more Glacial champs to proc frost with (Cho and Leona, in particular, are very scary with this).

As usual, throw your Guinsoo’s Rageblade and Runann’s Hurricane onto your Rangers to spike their DPS even further and freeze your enemies right in their tracks.

This comp, again, takes a little time to get off the ground, but once you get going it’s nigh unstoppable for most team comps to deal with.

That’s all we’ve got for this edition of Tactics to Teamfight, thanks for reading! Sorry it took us a while to get this one out, we had to wait for some buffs back to the Pirates before we could justify recommending this.

We’ll be back soon with more TFT action, so stay tuned!


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