By Cody Perez
November 23, 2019
Call of Duty Modern Warfare has been out for sometime now and players have had the opportunity to max out their levels, ranks, and perfect their loadout. With the metagame in a pretty standard place now with nerfs and buffs helping everything out, it is time to take a look at the best perks in the game currently.
But before we can get into what the best Modern Warfare perks are in the game, we need to define what a perk is for those newer players. Perks are modifiers that you can attach to your loadout and they will help you out in certain situations.
Some will ensure that you get ammo rather easily from fallen players while others may help you stay hidden from devices that would show your location otherwise. Many of these are really great while there are some less than stellar ones that are all but forgettable.
For the better part of multiplayer, Modern Warfare perks are used for differentiating your play style from other players online. In previous games, you would do this through Operators and characters who had special abilities that you could use in combat.
This soft reboot of the sub-series, though, strips away a lot of the fat and presents a very streamlined multiplayer experience that is more about skill than anything else. Perks are an essential part of this that actually makes your character feel different than someone else’s.
As such, there are a lot of perks for players to choose from in the game currently with likely more on the way in the future. There is a grand total of 16 perks in the game at this time that are available for selecting for your loadout in matches.
You can find the full list of all 16 perks in the game in order below, alphabetically but also broken up by their perk slot designation:
In a lot of ways, the perks system in this latest entry in the long-running shooter franchise works a lot like the Pick 10 and other systems from previous games but more simplified. You have three perk slots available to you that you can fill with one perk each.
This means that, at the most, you can enter the battle with three perks available to you. There is a blue slot, a red one, and a yellow one. They each are very different because each slot has several perks assigned to it. A perk that you would find available for your blue slot can’t be used for your yellow one and vice versa.
There are five of the 16 perks that can be used for your first slot, another five perks that can be used only for your second red slot, and then six more perks that can only be used for your third and final yellow perk slot.
This does mean that you have to think extra carefully about the three perks that you wish to bring into battle. This is where we come in, though, with our Modern Warfare perks tier list of the best perks available in the game. There are 10 that we have hand-picked for our list.
These are the 10 that stand out among the rest and should be considered for your loadout. In no particular order, we are going to go over the best perks that are available in the game at this time.
First up, we have a perk that is known as E.O.D. This mysteriously named perk is one that can be used solely in your blue or first perk slot in the loadout. What it does is allow the player to take reduced damage overall from a variety of weaponry in the game.
You will take reduced damage from any sort of non-killstreaks related explosives and fire. These include objects in multiplayer like claymores, grenades, and so on. If it blows up, chances are that this perk will help you survive it better.
Considering that you are going to come across a ton of explosives in your time online, being able to take reduced damage from them could mean the difference between you dying and living to take out your opponent. And doing that, in turn, can mean the difference between losing and winning a close match.
The second perk that you need to know about is the Ghost perk. Unlike the EOD perk, you can only use Ghost in your second slot that is the red perk slot. This is, quite frankly, our pick for the very best perk in the entire game overall and one that you should most definitely consider.
What Ghost does is make you not be able to be detected by any UAVs, drones, radars, sensors, or anything of the sort. If it was going to reveal you to another player, Ghost will likely keep you hidden from it. This even includes hiding you from the High Alert perk (more on that in a bit).
There really is no understating how important the Ghost perk is. One of our favorite and one of the most important killstreaks in the game is using the classic UAV. It’s great for revealing your opponents’ positions so that you can find them and kill them. But if you have Ghost, you are quite literally almost a ghost.
Another extremely useful and classic perk that you can get is the Overkill perk. This is also available for the second perk slot that is red, just like the Ghost perk. Unfortunately, this does mean that you would have to pick between selecting this one or the Ghost one.
What Overkill does is allow the player to simply carry two primary weapons in their loadout. This is a fairly simple but amazing ability that veteran players will recognize. Normally in a loadout, you are only allowed one primary weapon and then a secondary weapon that you can use.
But if you love running around with an assault rifle and a sniper rifle for taking care of all sorts of situations, then you are going to want the Overkill perk. It makes it so that you have an edge over opponents who have to switch between their main weapon and something more lame like a pistol.
For the first perk on this list that is for the third and final yellow perk slot, we have the Spotter perk. One of the strongest perks for the yellow perk slot, this one is a counter to a lot of equipment and killstreaks that players will commonly use in matches.
What Spotter allows you to do is spot an enemy equipment, field upgrades, killstreaks, and so on through walls. If someone has thrown down a claymore to surprise you and your team, you can see that. This ensures that you are not shocked by a quick and explosive death.
Better yet, you are able to spot and share the locations of these items with your team easily. By aiming down the sights, you are able to mark the items on the screen for your teammates to see as well. This helps not only you but your team as a whole.
Next up in the perks tier list, we have the Battle Hardened perk. This perk is found in the third perk slot that is yellow. This means that it shares a perk slot with the previous perk Spotter so you won’t be able to have both in your loadout at the same time.
Battle Hardened is similar in a way to the previous perk we went over E.O.D. It is a strong defensive perk that makes you more resistant to items like flash, stun, and EMP grenades. While those grenades are not meant to kill necessarily, they hinder players in various ways.
They could freeze you up, make seeing the battlefield harder, and render your equipment useless temporarily. They are dangerous items that can make you lose your life. But Battle Hardened is a counter to those items that will make them less effective. Pair this with EOD and nearly all explosives will be child’s play for you.
The third perk in a row to be from the yellow perk slot is the High Alert perk that we briefly mentioned in a previous perk. High Alert is another great defensive perk that allows you to be more nimble in battle without worrying too much about what is going on behind and around you.
What High Alert does is make your in-game vision start to pulse and act strangely when an enemy who isn’t right in your direct field of vision sees you. This means that if you can’t see them but they can see you, you will be notified of this by High Alert.
If we’re being totally honest, nearly all of our deaths come from players who are behind us or get the drop on us first. It is likely that this is the case for a good number of players out there and High Alert can help with that. Unfortunately, the only drawback of this perk is that it doesn’t work on players with Ghost.
For the fourth and final perk to come from the yellow perk slot, we have Cold Blooded. This completes the trifecta of defensive perks that protect your from various items on the battlefield. What Cold Blooded does is make your unable to be detected by AI targeting systems.
In addition, you can’t be targeted by thermal optics as well and you are completely immune to any snapshot grenades. Overall, we would say this is the least useful of the defensive perks that render equipment and killstreaks useless but it is still helpful nonetheless.
Cold Blooded is best used for players who are running into a lot of trouble with drones and other AI equipment that enemies are using online. This perk is solid for making sure that you don’t get annoyed by something other than other players.
The third perk that we have to cover from the second red perk slot is Kill Chain. You may have noticed but a lot of the perks that we have went over thus far have been mostly focused on defensive play styles besides maybe Overkill.
Well, if you are someone who is less concerned with what the enemy is doing and more concerned with taking them out as fast as possible, then Kill Chain might be for you. What this perk does is make it so that killstreaks that you earned in your current life will earn kill credit for other killstreaks.
This is great for players who are looking to use a lot of offensive-focused killstreaks. If you are the type of person who likes to drop down bombs on the enemy and the like rather than counter their abilities, this might be the perk for you.
Continuing the chain of offensive-based perks, we now have the Double Time perk. This perk is available only in the first blue perk slot in your loadout. What Double Time does is, as the name implies, ensure that you are able to make the most of the time available to you.
Double Time will triple the duration of the Super Sprint feature in the game so that you can sprint around the map with ease. In addition, the Super Sprint feature will be fully refreshed anytime that you get a kill. If you are a fast, aggressive player online, then this is the perk for you.
Last but not least, we have another perk that is meant for the more offensive players but this one is a little bit more secretive. If you are a hunter of sorts, you might want to consider the Tracker perk. Tracker is a perk that goes in the first blue perk slot of your loadout.
Tracker makes it so that enemies will always leave behind trails of where they are running and their death markers. In addition to revealing these trails, the Tracker perk will increase your crouch speed by 30% so that you are able to move faster while also moving quietly.
As far as we know, this perk will even work against those players who have the overwhelmingly strong Ghost perk so this is a great counter for hunting the hunter. Speaking of which, pair this bad boy with Ghost and you can be a silent assassin that has little counters when it comes to finding you.