LoR 2.21.0 Patch Notes – Magical Misadventures Bring Mecha-Yordles


by in Legends of Runeterra | Dec, 7th 2021

LoR’s latest patch notes are here, for Magical Misadventures – Patch 2.21.0. With this expansion, we have four new champions and 43 total collectible cards. On top of that, there is a new mechanic – Fated, and a new creature subtype – Mecha-Yordles! That’s not all that comes in this expansion either. New challenges, quests, and AI decks await, as well as Path of Champions Updates. Magical Misadventures, Patch 2.21.0 of LoR drops around 11 AM PT on December 8th, and you can find the official patch notes here. What can we expect for the upcoming Legends of Runeterra update?

New Cards, New Types


We have been documenting the new cards as they’re revealed right here. 43 new cards are featured in this expansion, including four new champions. Ahri, Kennen, Rumble, and Pantheon are the legendaries we can expect. As of this writing, we have not seen Ahri yet, but the other champions have been revealed. Mount Targon showed a new keyword as well – Fated.

In LoR Patch 2.21.0, we get this awesome new keyword. Fated triggers the first time each round an ally card targets this unit. The Fated minion gets +1/+1 permanently. The power of Fated is going to really be seen in Mount Targon. The Mount Targon decks have so many spells that buff allies! On top of that, you can use that on Support cards, cards that deal direct damage to each other or heals. It just has to be yours and target one of your cards. Though it only happens the first time each round, to keep it from getting out of hand.

Rumble and his friends come with a new creature subtype. You cannot create these new Mecha-Yordles, either – with a few minor exceptions. They are a subtype similar to the mecha that Heimerdinger manufactures. These are best used in adaptable decks, and decks that need extra created firepower. I’m incredibly excited about the Mecha-Yordles, and in the above spoilers you can see exactly what they can do.

Updates, The Path of Champions, Balance Changes


With this update, new Challenges and Quests show up, to introduce the new keywords, archetypes, and champions that were added in LoR’s Patch 2.21.0. This also means new AI decks, starring new cards in the expansion, and they were also added to the AI opponent pool. You’ll be able to see all of these when the update drops tomorrow. The Path of Champions is also getting some updates! New champions, a few balance changes, and some bugfixes are coming to the popular Path of Champions. Here’s what you can expect.

Ahri
Ahri joins the LoR roster, along with Kennen and Teemo
  • New Champions: Ahri, Kennen, Teemo
  • If a player loses their run in the first two battles, they now see three starting Powers rather than just “Unstable Manaflow”:
    • Unstable Manaflow: Grants =1 mana gem for the first three battles of the run
    • Vitality: Grants +10 max Nexus health
    • Flexible Gameplan: Grants Game start: Draw 2
  • Reputation bonuses that grant random items no longer grant items with tradeoffs
  • Wealth score is now based on current gold at the end of the run
  • Assorted fixes and balance adjustments

This update also only had a pair of card changes. However, on January 5th, patch 3.0.0 is going to drop, and with it will be the next major card updates. In this update though, a couple of cards that are significantly overpowered, and needed a change. That’s Poppy, and Young Witch. What changed on them?

Poppy: Poppy went from a 4/3 at Level 1, down to a 3/3. Then Level 2 Poppy went from a 5/4 down to a 4/4. She’s been a bit ridiculous, and hopefully, this will mean the other decks will have a fighting chance against the powerhouse known as Poppy.

Young Witch: Young Witch was buffed some time ago, and since then, she’s made some combos horribly powerful. That said, she’s being nerfed back to what she was, from ½ back down to 1/1.

The best part is that we now know when the next major update to the game will take place and that it will feature card balance updates.

Personalization and Final Thoughts


As with all major updates, we get new customization options and decks. Santa Braum and Winter Queen Ahri show up in this update, and both look gorgeous. There’s also Earnest Elf Tristana, and it features alternate card art. It’s not purchased from the store though. In order to obtain it, you need to purchase a Coin Package between December 8th through January 5th. The Vastayan Glade Board is also now available and it has special visual effects and music.

Gorgeous new card backs will be purchasable, as well as emotes like Ahri’s Heartbreaker. The Elusive Elements Deckbundle is also here, for 4721 Coins. It’s prorated for cards you already own. It’s a great time for LoR, in Patch 2.21.0, and it’s a great way to wrap up a year. Which of the new champions will see the most use, and which will fizzle out? We’ll be keeping our eyes on this as the new year rolls around, and will come back with the best decks in the meta. Finally, the bugfixes, if you’re interested, will be below.

Bugfixes

  • Fixed an issue where Jinx was not leveling up or creating a Super Mega Death Rocket! in hand when Bandle Painter discards the final card in hand.
  • Lowered the volume on Redfin Hammersnout’s SFX.
  • Fixed a bug where the Nexus would take damage before Vi’s special attack animation was complete.
  • Updated several cards’ targeting parameters to align with current design standards (i.e. some cards that could previously only deal damage to enemies can now target any unit, including allies).
  • Fixed a bug where Most Wanted’s text would occasionally go off the screen.
  • Fixed a visual bug associated with Trevor Snoozebottom’s Mumblesprite.

As always, you can find the official patch notes courtesy of Riot Games, shortly after this post goes live.

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