Fortnite Season 6 Review/Impressions: Quietly Changing Everything
Epic Games is a company that still finds ways to surprise us, and that is the case with the release of Fortnite Season 6. The new season of battle royale is here, and it is vastly different from anything we’ve seen before. As such, here is our Fortnite Season 6 review/impressions to let you know our thoughts on it.
Fortnite Season 6 Is Here
Season 6 of Chapter 2 is here and is one of the more weirdly different seasons of Fortnite that we have seen in a while. In many ways, it feels like a mix between Season 8, in which we saw pirates and a cove plus the volcano. The last season of Fortnite, in which we had NPCs introduced to the game.
This new season of battle royale is one that boldly tries new things in the genre while also adhering a little bit too much to what we’ve come to know and expect from a Fortnite season. It all comes down to what’s new and different in Season 6.
Before we jump into the full Fortnite Season 6 review, it’s worth breaking down what we know about the features and new content in this season. For starters, there are the new locations that have been added to the game. Don’t let Epic fool you with the question marks. There are only three new points of interest this time around.
But several prior named locations were either replaced by the new areas or completely removed from the island entirely. This was to make way for the new biome that has been introduced to the primal season, featuring a more autumn-colored, prehistoric take on the island.
This has, in turn, led to other changes like the new animals roaming around and can be hunted by players. The new crafting system takes the materials you can get from said animals and then turns them into customizable weapons and other items.
That is all before bringing in the standard battle royale pass that you would expect from Season 6 that is filled with new items to get, including two new crossover skins and much more. But is this new season actually good or even great? That is where our Fortnite Season 6 review comes in. Here are my thoughts on the matter.
Pros: Crafting System Is Great
To kick off the Fortnite Season 6 review, I will begin with the pros I have come to like about this new season. There are a few of them, but the first of these is the crafting system. This new feature is one of the most important aspects of this new season.
The first weapon that I came across in my first match of Season 6 was a makeshift one that had me pause and wonder what this meant. Come to find out, almost every one of my first weapons in a Season 6 match is likely to be a makeshift one because of the new crafting.
Epic Games ensures that players have a reason to keep crafting and enjoying this new feature, hence emphasizing finding these weapons now rather than most of the standard ones. All in all, I’m not mad about this as I like the idea of the new crafting system.
Something that I never liked about Fortnite, ironically, was building. It felt shoe-horned in the game to me and something that I was never a fan of in a game that is all about being the last player or team standing. It felt like something from another game and genre entirely that was forced in and barely worked.
Over time, that has changed. My perception of it is different, especially as other more traditional battle royale games like Call of Duty Warzone have come out. In this way, I can play and enjoy Fortnite without being annoyed anymore.
However, what I like about the crafting system is that it takes the building aspect from games like Minecraft and now incorporates crafting. You would think that I wouldn’t like this feature, but I love crafting, for one, and I enjoy that Fortnite is diving deeper into this rather than have one foot in, one foot out in a way.
It helps, too, that the crafting works well and isn’t a shoddily-made feature but one that the entire season and now game is built around. It is fun to figure out what upgrades I’ll craft in this game and talk it over with my teammates to ensure that we have all of our bases covered.
It feels like the crafting fills in the gap that was missing between the battle royale gameplay and the seemingly random materials that you would pick up to build.
Pros: Animals Help Fulfill the Community’s Wishes
The other major feature in Season 6 is the animals. These are tied directly into the crafting system, too, so you should expect that I would like this aspect of the new season as well. And I do because I feel like the creatures are parts that should have been in the game a long time ago.
It is a darn shame that it took this long for Fortnite to get some wildlife on the island. We’ve had NPCs, enemies, the sharks (but that was it), and characters that you can talk to but not a single real animal roaming around for you to take out? That seems rather weird and like a massive oversight.
Fortunately, that has been rectified in this new season. Players can now find wildlife around the map. However, after a couple of dozen matches, I have to admit that it isn’t as prevalent as you might expect. This is something that I hope changes up in the future.
Having these animals on the island and the NPCs returning from Season 5 and the bot enemies that you can fight at the spires and the like makes the island feel full. It is nice to have a population of people and living beings that aren’t just other players.
Like the crafting system, it also helps that this wasn’t done randomly with just forcing animals into the game for no apparent reason. Taking them out will give you materials that you can then use to make the primal weapons introduced this season.
It is an effective system of making it so that you have a reason to head to Weeping Woods and hunt down some boars while in the middle of a match.
Pros: Season 6 Paves the Way for the Future of Fortnite
And my final favorite part of Season 6 is not the season itself but what it means for the future of Fortnite. It ties together the first two points as I think that, overall, Epic Games has crafted a season that is absolutely a game-changer but a very quiet one at that.
It is not in your face like the superhero-themed Season 4 or the restart to everything with Chapter 2, Season 1. Rather, it is a seemingly traditional and not crazy season that secretly changes everything. I’m not a huge fan of this season (as we will get into in a moment), but I love what Season 6 means for the future of Fortnite.
The crafting system and the animals are likely not throwaway features like the mechs, planes, spies, and myriad other elements that came for a season or two and then left. They certainly feel like the NPCs that showed up last season; a tried and true part of the Fortnite mythos will be here for the foreseeable future.
They aren’t super flashy, but they are important elements that will forever shape how we play this game. A year down the line, no one will think too much about the times we didn’t have crafting, much like how we don’t think too much about the time in which Fortnite wasn’t this massive crossover game.
Season 6, like the last season, is creating a foundation for the future of the game. I can’t wait to see what crafting is like three or four seasons from now when Epic has been able to add in new items and weapons that you can make streamlined it and made everything deeper and more complex than it is now.
The same goes for the animals. Right now, we have stuff like boars, chickens, and wolves (plus the sharks if they’re still around somewhere in the ocean), so that is a really small selection. It can only grow from here, so I could see a time when the entire island is full of things to do and creatures to see. While I’m not a huge fan of Season 6 itself, I am a fan of the idea that we can now build towards that Jurassic Park season someday.
Cons: Loss of Nearly All Season 5 Areas Is Unfortunate
If you couldn’t already tell, I was beating around the bush thus far in the Fortnite Season 6 review, but I’m not a huge fan of this new season. My rankings will come at some point for the year, updating the list of all Fortnite seasons, but I have to say that it wouldn’t be that high on my list.
We are still early in, for sure, but I think it will be either my least favorite or tied to my least favorite this chapter when it is all said and done (unless a future season can compete). That isn’t to say it is bad, but there are some major issues with it that I’m not a fan of.
The first of these is how Epic Games has once again handled the pre-existing areas that the previous season came out with. I thought Chapter 2 would be a really good section of Fortnite where each season adds something interesting and new, and the island grows that way.
Season 2 did it, expanding upon the first. Season 3 continued that (kind of), and then Season 4 threw it out the window. We got so many new areas in Season 4, and then they almost all disappeared when it was said and done. Season 6 continues that by eliminating all but one of the Season 5 areas.
Stealthy Stronghold is all that remains of the new named locations from last season. This is unfortunate for a lot of reasons. For one, this means that Salty Towers is effectively gone, meaning goodbye to Tilted Towers once more, no more crazy Colossal Coliseum.
There is also seemingly no Mandalorian cantina, understandably so, and no desert region, either. Above all else, the biggest and most unnecessary tragedy in all of this is the loss of Hunter’s Haven. Arguably the best location, in my opinion, in Season 5, it is now gone for good in Season 6.
If you were to ask me which of those locations would return, if only one could, I would say Hunter’s Haven in this new season. It feels new and unlike other areas and oddly reminiscent of my love for Snobby Shores that I’m sure no one else cared for.
But what makes matters worse is that there is no replacement for Hunter’s Haven beyond some lame landmark. Unlike Salty Towers and Colossal Coliseum, this location wasn’t replaced by another point of interest. It is just gone for good. This is a massive loss and one that I hope Epic Games fixes sooner rather than later.
Cons: Season 6 Isn’t Great Right Now
This brings me to my final point: I think that Season 6 isn’t great at its start. It is probably good and not necessarily bad or just alright, but I’ll have to wait and see on that one. It is the least excited I’ve been for a new season in the entirety of this chapter thus far.
It is ironically reminiscent of Season 6 in the original Chapter 1, which is also one of my least favorite seasons of all-time, but for totally different reasons. The new areas we have now aren’t great. I like Colossal Crops and its idea, and The Spire is pretty good, but Boney Burbs is the only other new location.
I think Boney Burbs is not good at all and would rather have Salty Springs back at this point. But beyond that, Season 6 hasn’t done much at all. The biome is nice, but I feel that it is underused, which might help as the season goes on.
There are just not enough good new areas and what I like about the new season are the below surface level ideas that aren’t as front-facing as I like in a season. Not to mention, the new weapons are all dedicated to the crafting system, for the most part, which is fine, but it also means that the metagame is in a bit of a messy spot right now.
And then there is the battle pass itself. I think the new skins are pretty good, but it has that same feel to it that many Chapter 1 seasons had, and that was before crossovers. It is almost like I am desensitized to it where the crossovers we have now and their quantity are just alright compared to Seasons 4 and 5.
It is a shame that this is how I feel at the start of the season, as this is how we usually feel towards the middle or end. It isn’t a good sign for Season 6, and it makes me already hope for some massive changes and new content as the season goes on, or else I’m already ready for the next one.