FIFA 22 Expectations | What to Expect from Next-Gen FIFA?

by in Sports Games | Feb, 17th 2021

More than four months have passed since the release of FIFA 21. The game is good – much better than its predecessors, and that’s what matters the most. It’s not perfect, far from it, but much-needed gameplay alterations have been made and it really shows. FIFA 22 expectations still exist, and we’re here to tell you all about them.

FIFA 22 Expectations | A Closer Look

What are players’ FIFA 22 expectations? What do they generally consist of, especially now that some of year-long issues have finally been addressed in the 21 edition?

Well, the list of changes/alterations people want from FIFA games is longer than you might imagine. People can think of crazy stuff; a massive fan base was always going to have weird stuff on their list of expectations.

But, if we’re talking about realistic FIFA 22 expectations, the following five entries surely top the charts:

Next-Gen Improvements

What’s the first thing people expect from the first truly next-gen FIFA? Next-gen improvements, of course! We’re talking about better textures, faster loading times, dynamic lighting, dynamic weather conditions, more (and better detailed) stadiums, new cutscenes, and other improvements to the overall matchday experience.

However, graphics aren’t the most important aspect of a game as competitive as FIFA. Some players expect the next-gen console version to run at 4K 120FPS, which wouldn’t really be that surprising considering their power. PC players (those with high-end systems, at least) have been enjoying that sweet extra FPS for years now… though the next-gen graphics might require a bit more oomph to run properly.

True cross-platform support has been a wet dream for FIFA players worldwide… As far as FIFA 22 expectations go, I reckon that’s the most important one, for me at least.

Improved Tactical META

This is what’s been bugging me for several years already – FUT is the game’s most popular (and by far the most competitive) game mode… and year in and year out, it’s been ruled over by just a handful of different tactical setups. I don’t want to go into too many details here, but if you’re a FIFA regular, you probably know what I’m talking about here.

FIFA 21 did address the issue, to an extent, but the game’s highest-end competitive aspect (FUT Champions) still features only five(ish) formations that people rotate through in-game via custom game plans.

Addressing this issue is going to be difficult for EA. Balancing out the tactical segment has always been a burning issue for soccer simulations. Any and all alterations require massive overhauls of the game’s core mechanics, and I’m afraid the folks over at EA won’t be too keen on creating things from scratch now… 

New Leagues and Stadiums

This goes without saying! People expect every new FIFA game to bring forth even more leagues and officially licensed (read 3D scanned) stadiums. It’s what makes FIFA that fun – the level of matchday authenticity and league quantity far exceeds that of KONAMI’s eFootball PES series.

However, FIFA does have its flaws in this department too. Its national teams’ selection still isn’t the best; Croatia is still not in the game; not to mention a handful of competitive European leagues still waiting for their place in the game. South American soccer madness reached FUT this year, and I expect more of the same in the next-gen version!

More Depth to Career Mode

Let’s face it, career mode players are some of the most demanding people in the world! They want stuff to change, they want new stuff added in, and they want it now. And I totally understand them – career mode has been neglected for far too long.

Now that EA have finally budged and started doing something, career mode fans want them to continue. FIFA 21 career mode changes are solid, but fans now want more depth and micromanagement options. I’m a career mode fan myself, and I would love a fresh batch of next-gen goodies for my manager career mode gameplay.

Incremental Gameplay Alterations

Finally – incremental gameplay alterations. Momentum is still a thing, but it’s far more forgiving than on previous FIFA iterations. Goalies are better too; they’ve finally stopped making silly mistakes all the time. Pace has been fixed, though there are still issues with players walking through each other at high speeds.

Stuff like this is more of technical nature than anything else. There’s no point in having a deeper discussion here, I’m sure you’ll agree with me that incremental gameplay alterations are welcome… as long as they are for the better!


No matter what EA does, there will always be a portion of the player base who don’t like the new changes or they want more alterations in other departments. Why is that so? Well, the answer is simple – FIFA is a massively popular game. It’s available on consoles and PC, though without cross-platform support yet, but the overall numbers keep increasing year in and year out.

As far as FIFA 21 next-gen stuff is concerned, I have to say I don’t like what I’ve seen thus far. Sure, the graphical improvements (mainly lighting effects) are visible, but I think I speak for us all when I say that it’s just the tip of the iceberg of what could’ve been done.

Fingers crossed some of the above-featured FIFA 22 expectations make the cut next year. Remember, FIFA 22 is going to be the true next-gen version of everyone’s favorite soccer simulation, with PC getting the next-gen touch too.

Cross-platform support would be awesome – please EA, please!


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